Products
Pack Call (Yellow)
from $0.20
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.
Pack Hunt (Blue)
$0.20
When this attacks, intimidate. (Target hero banishes face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Pack Hunt (Red)
$0.20
When this attacks, intimidate. (Target hero banishes face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Pack Hunt (Yellow)
$0.20
When this attacks, intimidate. (Target hero banishes face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Paddle Faster
from $0.20
When this attacks, you may {t} an ally you control. If you do, this gets go again.
Paddle Faster (Promo)
$1.75
When this attacks, you may Tap an ally you control. If you do, this gets go again.
Pain in the Backside
from $26.95
When this hits a hero, target dagger you control deals 1 damage to them. If damage is dealt this way, the dagger has hit.
Go again
Painful Passage
from $5.95
You may banish an attack action card from your hand. If you do, it gets +3{p} or go again until end of turn.
Go again
Painful Premonition (blue)
$0.20
Deal 1 arcane damage to any target.If this deals damage, create a Sigil of Fate token.
Painful Premonition (blue) (Rainbow Foil)
$0.25
Deal 1 arcane damage to any target.If this deals damage, create a Sigil of Fate token.
Painful Premonition (red)
$0.20
Deal 3 arcane damage to any target.If this deals damage, create a Sigil of Fate token.
Painful Premonition (red) (Rainbow Foil)
$0.55
Deal 3 arcane damage to any target.If this deals damage, create a Sigil of Fate token.
Painful Premonition (yellow)
$0.20
Deal 2 arcane damage to any target.If this deals damage, create a Sigil of Fate token.
Painful Premonition (yellow) (Rainbow Foil)
$0.25
Deal 2 arcane damage to any target.If this deals damage, create a Sigil of Fate token.
Palantir Aeronought
from $8.95
The defending hero must defend this with an equipment they control if able.
Thrice per Turn Instant -- {t} a cog you control: This gets +1{p}. If this is the third time you've activated this ability, destroy a defending card.
Panel Beater (Blue)
from $0.25
Boost
This gets +X{p}, where X is the number of equipment defending it.
Panel Beater (Red)
from $0.25
Boost
This gets +X{p}, where X is the number of equipment defending it.