Products
Run Through (Blue)
$0.35
Target sword attack gets go again.
Your next sword attack this turn gets +1.
Run Through (Blue) (Rainbow Foil)
$1.75
Target sword attack gets go again.
Your next sword attack this turn gets +1.
Run Through (Promo)
$1.95
Target sword attack gains go again.
Your next sword attack this turn gains +2{p}.
Run Through (Red)
$0.75
Target sword attack gets go again.
Your next sword attack this turn gets +3.
Run Through (Red) (Rainbow Foil)
$1.95
Target sword attack gets go again.
Your next sword attack this turn gets +3.
Run Through (Yellow)
$0.35
Target sword attack gets go again.
Your next sword attack this turn gets +2.
Runaways
$0.20
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
Rune Snare
$0.55
Your next arrow attack this turn gets +3{p}.**Go again**When this defends and the attacking hero has played or created 2 or more auras this turn, destroy an aura they control.
Rune Snare (Rainbow Foil)
$0.95
Your next arrow attack this turn gets +3{p}.**Go again**When this defends and the attacking hero has played or created 2 or more auras this turn, destroy an aura they control.
Runebleed Robe
$0.20
**Instant** - Destroy this and a Runechant you control: Prevent the next 1 arcane damage that would be dealt to you this turn.**Arcane Barrier 1**
Runebleed Robe (Cold Foil)
$0.95
**Instant** - Destroy this and a Runechant you control: Prevent the next 1 arcane damage that would be dealt to you this turn.**Arcane Barrier 1**
Runeblood Barrier
$0.35
Create 4Â Runechant tokens.
If your hero would be dealt damage, instead destroy that many Runechant's you control and prevent 1 damage that source would deal for each Runechant destroyed this way.
At the beginning of your action phase, destroy Runeblood Barrier.