Products
Stadium Security (red)
$0.20
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Stadium Security (red) (Rainbow Foil)
$0.25
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Stadium Security (yellow)
$0.20
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Stadium Security (yellow) (Rainbow Foil)
$0.25
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Staff of Verdant Shoots (Cold Foil)
$1.75
Once per Turn Action -- {r}{r}{r}: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
When one or more Earth cards are pitched this way, the next time you deal arcane damage this turn, create an Embodiment of Earth token.
Staff of Verdant Shoots (Promo)
$1.75
Once per Turn Action -- [3 Resource]: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)When one or more Earth cards are pitched this way, the next time you deal arcane damage this turn, create an Embodiment of Earth token.
Stained Glass (DTD) Playmat
$50.00
Bringing people together in the Flesh and Blood!Flesh and Blood TCG© 2024 Legend Story Studios fabtcg.com
Stains of the Redback (Blue)
from $0.25
If the defending hero is marked, this costs {r} less to play.
Target attack with stealth gets +1{p} and go again.
Stains of the Redback (Red)
from $0.35
If the defending hero is marked, this costs {r} less to play.
Target attack with stealth gets +3{p} and go again.
Stains of the Redback (Red) (Promo)
$149.95
If the defending hero is Marked, this costs [1 Resource] less to play.Target attack with Stealth gets +3POWER and Go again.
Stains of the Redback (Yellow)
from $0.20
If the defending hero is marked, this costs {r} less to play.
Target attack with stealth gets +2{p} and go again.
Stand Ground
from $0.20
If you control a Might token, this gets +1{d}.
If you control a Vigor token, this gets +1{d}.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Stand Strong
from $0.20
Action -- {r}{r}{r}, destroy this: Create a Confidence token. Activate this only if you control an aura of suspense. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)
Standing Order
from $1.95
When this attacks or defends, you may put a card from your arsenal on the bottom of your deck. If you do, this gets +2{p} and +2{d}.
Standing Ovation
$1.95
If 3 or more auras of suspense have left the arena this turn, this gets "When this hits a hero, take an extra turn after this one. At the beginning of the next end phase, they draw up to their Intellect.
Sold out
Standing Ovation (GEM Pack 3)
$3.95
If 3 or more auras of suspense have left the arena this turn, this gets "When this hits a hero, take an extra turn after this one. At the beginning of the next end phase, they draw up to their Intellect.
Star Fall
$0.20
Once per Turn Action -- {r}: Attack
If you've played a Lightning card this turn, this card's attacks get +1{p} and go again.
Sold out
Star Fall (Cold Foil)
$14.95
Once per Turn Action -- {r}: Attack
If you've played a Lightning card this turn, this card's attacks get +1{p} and go again.