Tide Chakra (Blue)
Tide Chakra (Blue) from $0.25
Target Assassin or Mystic attack action card gets +1{p}. If you've transcended this turn, instead it gets +3{p}.
Tide Chakra (Red)
Tide Chakra (Red) from $0.35
Target Assassin or Mystic attack action card gets +3{p}. If you've transcended this turn, instead it gets +5{p}.
Tide Chakra (Yellow)
Tide Chakra (Yellow) from $0.20
Target Assassin or Mystic attack action card gets +2{p}. If you've transcended this turn, instead it gets +4{p}.
Tide Flippers (Gold Foil)
Tide Flippers (Gold Foil) $349.95
Sealed in a 9+ toploader Attack Reaction - Destroy Tide Flippers: Target attack action card with 2 or less base [Power] gains go again.Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Tiger Eye Reflex (Blue)
Tiger Eye Reflex (Blue) $0.35
Ambush (While this is in your arsenal, you may defend with it.) When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.
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Tiger Eye Reflex (Yellow)
Tiger Eye Reflex (Yellow) $2.95
Ambush (While this is in your arsenal, you may defend with it.) When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.
Tiger Form Incantation (Blue)
Tiger Form Incantation (Blue) from $0.25
The next Crouching Tiger you play this turn gets +1{p}. If you've pitched a blue card this turn, create a Crouching Tiger in your hand. Go again
Tiger Form Incantation (Red)
Tiger Form Incantation (Red) from $0.25
The next Crouching Tiger you play this turn gets +3{p}. If you've pitched a blue card this turn, create a Crouching Tiger in your hand. Go again
Tiger Form Incantation (Yellow)
Tiger Form Incantation (Yellow) from $0.20
The next Crouching Tiger you play this turn gets +2{p}. If you've pitched a blue card this turn, create a Crouching Tiger in your hand. Go again
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Tiger Stripe Shuko
Tiger Stripe Shuko from $34.95
Tiger Trap
Tiger Trap $0.55
When this defends and the attacking hero controls 3 or more attacks with {p} greater than their base, attacks they control can't gain {p} this turn.
Tiger Trap (Rainbow Foil)
Tiger Trap (Rainbow Foil) $0.95
When this defends and the attacking hero controls 3 or more attacks with {p} greater than their base, attacks they control can't gain {p} this turn.
Tighten the Screws
Tighten the Screws from $0.20
Your next Mechanologist attack this turn gets +4{p}. You may {u} a cog you control. Go again
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Tigrine Reflex
Tigrine Reflex $3.95
**Combo** - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and **go again**.**Attack Reaction** - Discard this: Target Ninja attack gets +1{p}. Create a Crouching Tiger in your hand.
Tigrine Reflex (Rainbow Foil)
Tigrine Reflex (Rainbow Foil) $4.95
**Combo** - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and **go again**.**Attack Reaction** - Discard this: Target Ninja attack gets +1{p}. Create a Crouching Tiger in your hand.
Time Flies When You're Having Fun
Time Flies When You're Having Fun from $0.35
The next time an attack action card hits a hero this turn, you may destroy an aura they control. If this was played from arsenal, the next attack action card you play this turn gets +3{p}. Go again
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