Sealed in a 9+ toploader
Action - [3 Resource], destroy Time Skippers: Gain 2 action points. (When an equipment is destroyed, it's put into the graveyard.)
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
The first time you would be dealt damage each turn, prevent 1 of that damage.