Products
Tectonic Plating
from $11.95
Once per Turn Action - {r}: Create a Seismic Surge aura token. Go again
Battleworn  (If you defend with Tectonic Plating, put a -1{d} counter on it when the combat chain closes.)
Sold out
Tectonic Plating (Alpha) - Cold Foil
$1,100.00
Once per Turn Action - [1 Resource]: Create a Seismic Surge aura token. Go again
Battleworn (If you defend with Tectonic Plating, put a -1 [Defense] counter on it when the combat chain closes.)
Teeth of the Cog (Blue)
from $0.20
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Teeth of the Cog (Red)
from $0.20
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Teeth of the Cog (Yellow)
from $0.20
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Teklo Base Arms (Promo)
$0.35
Blade Break (When the combat chain closes, if this defended, destroy it.)
Teklo Base Chest (Promo)
$0.35
Blade Break (When the combat chain closes, if this defended, destroy it.)
Teklo Base Head (Promo)
$0.35
Blade Break (When the combat chain closes, if this defended, destroy it.)
Teklo Base Legs (Promo)
$0.35
Blade Break (When the combat chain closes, if this defended, destroy it.)
Teklo Core
from $2.95
Dash Specialization
Teklo Core enters the arena with 2 steam counters on it. When Teklo Core has no steam counters on it, destroy it.
At the beginning of your action phase, remove a steam counter from Teklo Core and gain [2 Resource].
Teklo Core
$2.95
Dash Specialization (You may only have Teklo Core in your deck if your hero is Dash.)
Teklo Core enters the arena with 2 steam counters on it. When Teklo Core has no steam counters on it, destroy it.
At the beginning of your action phase, remove a steam counter from Teklo Core and gain {r}{r}.
Teklo Core (Promo)
$41.95
Dash Specialization (You may only have {name} in your deck if your hero is Dash.)
This enters the arena with 2 steam counters. When this has no steam counters, destroy it.
At the beginning of your action phase, remove a steam counter from this and gain {r}{r}.
Teklo Foundry Heart
$21.95
Once per Turn Action - [1 Resource]: Banish the top 2 cards of your deck. Gain [1 Resource] for each Mechanologist card banished this way. Activate this ability only if you have boosted this turn. Go again
Battleworn (If you defend with Teklo Foundry Heart, put a -1 [Defense] counter on it when the combat chain closes.)