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Titan's Fist (Promo)
$37.95
Once per Turn Action - [3 Resource]: Attack
If there is a card with cost 3 or greater in your pitch zone, Titan's Fist has +1 [Power].
To Be Continued...
$0.20
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
The first time you would be dealt damage each turn, prevent 1 of that damage.
To the Point (Blue)
from $0.25
Target dagger attack gets +1{p}. If the defending hero is marked, instead it gets +2{p}.
To the Point (Red)
from $0.35
Target dagger attack gets +3{p}. If the defending hero is marked, instead it gets +4{p}.
To the Point (Yellow)
from $0.20
Target dagger attack gets +2{p}. If the defending hero is marked, instead it gets +3{p}.
Toby Jugs
$0.20
When this defends, you may pay {r}. If you do, it gets +2{d} this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Toby Jugs (Promo)
$0.55
When this defends, you may pay [1 Resource]. If you do, it gets +2DEFENSE this turn.
Toe the Line
$0.55
The next time you would be dealt damage this turn, prevent 2 of that damage. If you prevent damage this way, create a Flurry token.
Toe the Line (Rainbow Foil)
$1.75
The next time you would be dealt damage this turn, prevent 2 of that damage. If you prevent damage this way, create a Flurry token.
Tome of Aetherwind
$0.25
Choose 2. You may choose the same mode more than once;
- The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.
- Draw a card.Â