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Viziertronic Model i (1st Ed)- Cold Foil
$279.95
Action - Destroy Vizertronic Model i: Whenever you boost this turn, draw a card then put a card from your hand on top of your deck. Go again
Arcane Barrier 2Â (If your hero would be dealt arcane damage, you may pay [2 Resource] instead. If you do, prevent 2Â arcane damage that source would deal.)
Volcanic Vice (Cold Foil)
$0.55
If you've created a Seismic Surge this turn, this gets **spellvoid 3**.
Volcor Playmat
$180.00
Bringing people together in the Flesh and Blood!Flesh and Blood TCG© 2024 Legend Story Studios fabtcg.com
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Voltaris (Cold Foil)
$299.95
**Legendary** _(You may only have 1 Voltaris in your deck.)_{br}When this is pitched, create a Lightning Flow token.
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Voltaris (Rainbow Foil)
$199.95
**Legendary** _(You may only have 1 Voltaris in your deck.)_{br}When this is pitched, create a Lightning Flow token.
Voltic Vanguard
$0.25
**Instant** - Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if you've played an instant card this turn.
Voltic Vanguard (Cold Foil)
$0.95
**Instant** - Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if you've played an instant card this turn.
Voltic Veil
$0.20
Prevent the next 4 damage that would be dealt to you this turn.**Lightning Bond** - If a Lightning card was pitched to play this, deal 1 arcane damage to all opposing heroes.
Voltic Veil (Rainbow Foil)
$9.95
Prevent the next 4 damage that would be dealt to you this turn.**Lightning Bond** - If a Lightning card was pitched to play this, deal 1 arcane damage to all opposing heroes.
Volzar, the Lightning Rod (Cold Foil)
$21.95
If you control an aura permanent with Sigil in its name, this costs {r} less to activate.
Once per Turn Instant -- {r}: Amp X, where X is the number of Lightning cards you've played this turn. (The next time you would deal arcane damage this turn, instead deal that much plus X.)