Walk in My Shoes
Walk in My Shoes $0.20
If this has {p} greater than its base, it gets +1{p}.**Crush** - When this deals 4 or more damage to a hero, until the end of their next turn, the base {p} and {d} of attack action cards they control are halved, rounded up.
Walk in My Shoes (Rainbow Foil)
Walk in My Shoes (Rainbow Foil) $0.95
If this has {p} greater than its base, it gets +1{p}.**Crush** - When this deals 4 or more damage to a hero, until the end of their next turn, the base {p} and {d} of attack action cards they control are halved, rounded up.
Walk the Plank (Blue)
Walk the Plank (Blue) from $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Walk the Plank (Red)
Walk the Plank (Red) from $0.20
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.
Walk the Plank (Yellow)
Walk the Plank (Yellow) from $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Wall Breaker (Blue)
Wall Breaker (Blue) from $0.20
If you've banished a card with 6 or more {p} this turn, this gets overpower. (This can't be defended by more than 1 action card.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Wall Breaker (Red)
Wall Breaker (Red) from $0.20
If you've banished a card with 6 or more {p} this turn, this gets overpower. (This can't be defended by more than 1 action card.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Wall Breaker (Yellow)
Wall Breaker (Yellow) from $0.20
If you've banished a card with 6 or more {p} this turn, this gets overpower. (This can't be defended by more than 1 action card.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Wall of Meat and Muscle
Wall of Meat and Muscle from $0.20
When this defends, if you control a Might token, you may put an attack action card from your graveyard on top of your deck.
Wall of Meat and Muscle (Promo)
Wall of Meat and Muscle (Promo) $0.55
When this defends, if you control a Might token, you may put an attack action card from your graveyard on top of your deck.
Wallop (Blue)
Wallop (Blue) from $0.20
When you win a clash revealing this, create a Vigor token.
Wallop (Red)
Wallop (Red) from $0.20
When you win a clash revealing this, create a Vigor token.
Wallop (Yellow)
Wallop (Yellow) from $0.20
When you win a clash revealing this, create a Vigor token.
Waning Moon (Promo)
Waning Moon (Promo) $11.95
Once per Turn Instant - {r}{r}: Deal 2 arcane damage to target hero. If it's not your turn, instead deal 3 arcane damage to them. Activate this ability only if you've played a 'non-attack' action card this turn.
Waning Vengeance (Blue)
Waning Vengeance (Blue) from $0.25
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Waning Vengeance (Red)
Waning Vengeance (Red) from $0.25
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token. Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Waning Vengeance (Yellow)
Waning Vengeance (Yellow) from $0.20
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
War and Peace (Prize Wall Promo)
War and Peace (Prize Wall Promo) $154.95
Listing is for 1 of each War and Peace Marvel prize wall promos.
War Cry of Bellona
War Cry of Bellona from $4.95
Target Raydn gets +2{p} this turn. Instant -- Discard this, banish X cards from your soul: The next time target weapon deals X or less damage to you this turn, deal that much damage to its controller and that damage can't be prevented.
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