Products
Boltyn
$0.20
If you've charged this turn, your attacks get +1{p} while defended by an attack action card.
Attack Reaction -- Banish a card from Boltyn's soul: Target attack with {p} greater than its base gets go again.
Boltyn (Promo)
$8.75
If you've charged this turn, attacks you control have +1 [Power] while defended by an attack action card.
Attack Reaction - Banish a card from Boltyn's soul: Target attack with [Power] greater than its base [Power] gains go again.
Bonds of Agony
from $2.75
Stealth
If you've played or activated 3 or more attack reactions this chain link, this gets +3{p} and "When this hits a hero, look at their hand and choose a card. Search their hand, deck, and graveyard and banish up to 3 cards with the same name as the chosen card. They shuffle."
Bonds of Attraction (Blue)
from $0.55
Stealth
When this hits a hero, banish the top card of their deck, then banish a card from their graveyard.
Whenever this banishes a card, if this has banished another card with the same color, gain 1{g}.
Bonds of Attraction (Red)
from $0.55
Stealth
When this hits a hero, banish the top card of their deck, then banish a card from their graveyard.
Whenever this banishes a card, if this has banished another card with the same color, gain 1{g}.
Bonds of Attraction (Yellow)
from $0.20
Stealth
When this hits a hero, banish the top card of their deck, then banish a card from their graveyard.
Whenever this banishes a card, if this has banished another card with the same color, gain 1{g}.
Bonds of Memory (Blue)
from $0.25
Stealth
When this hits a hero, banish the top card of their deck, then banish a card from their graveyard.
Whenever this banishes a card, if this has banished another card with the same name, gain 1{g}.
Bonds of Memory (Red)
from $0.25
Stealth
When this hits a hero, banish the top card of their deck, then banish a card from their graveyard.
Whenever this banishes a card, if this has banished another card with the same name, gain 1{g}.
Bonds of Memory (Yellow)
from $0.20
Stealth
When this hits a hero, banish the top card of their deck, then banish a card from their graveyard.
Whenever this banishes a card, if this has banished another card with the same name, gain 1{g}.
Bone Head Barrier
from $0.25
Roll a 6 sided die. Prevent the next X damage that would be dealt to your hero this turn, where X is the number rolled.
Bone Puppetry
$0.55
When this defends, you may return an ally from your graveyard to the arena. If you do, at the beginning of the end phase, destroy it and discard your hand.**Blade Break**
Bone Puppetry (Cold Foil)
$6.95
When this defends, you may return an ally from your graveyard to the arena. If you do, at the beginning of the end phase, destroy it and discard your hand.**Blade Break**
Bonebreaker Bellow (Blue)
from $0.20
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
Your next Brute attack this turn gets +1{p}. If you've beaten chest this turn, instead it gets +3{p}.
Go again
Bonebreaker Bellow (Red)
from $0.20
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
Your next Brute attack this turn gets +3{p}. If you've beaten chest this turn, instead it gets +5{p}.
Go again
Bonebreaker Bellow (Yellow)
from $0.20
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
Your next Brute attack this turn gets +2{p}. If you've beaten chest this turn, instead it gets +4{p}.
Go again