Products
Display of Craftsmanship (yellow) (Rainbow Foil)
$0.25
Target weapon attack gets +3{p}. If the weapon has been sharpened this turn, put a +1{p} counter on it.
Sold out
Dissolve Reality
from $3.95
Each hero puts all cards in their arsenal on the bottom of their deck and creates a Ponder token.
Go again
Dissolving Shield (Blue)
from $0.25
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
Instant -- Remove a steam counter from this: Prevent the next 1 damage that would be dealt to you this turn. If this has no steam counters, destroy it.
Dissolving Shield (Red)
from $0.25
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with 3 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.
Instant -- Remove a steam counter from this: Prevent the next 1 damage that would be dealt to you this turn. If this has no steam counters, destroy it.
Dissolving Shield (Yellow)
from $0.20
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.
Instant -- Remove a steam counter from this: Prevent the next 1 damage that would be dealt to you this turn. If this has no steam counters, destroy it.
Distant Rumbling (blue)
$0.20
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create a Seismic Surge token.
Distant Rumbling (blue) (Rainbow Foil)
$0.25
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create a Seismic Surge token.
Distant Rumbling (red)
$0.20
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create 3 Seismic Surge tokens.
Distant Rumbling (red) (Rainbow Foil)
$0.25
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create 3 Seismic Surge tokens.
Distant Rumbling (yellow)
$0.20
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create 2 Seismic Surge tokens.
Distant Rumbling (yellow) (Rainbow Foil)
$0.25
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create 2 Seismic Surge tokens.
Disturb the Peace
from $0.25
This can't be defended by Guardian auras.
When this hits a Guardian hero, destroy an aura they control.
Dive Through Data (Blue)
from $0.25
Boost
When this hits, opt 1. (Look at the top card of your deck. You may put it on the bottom.)
Dive Through Data (Red)
from $0.25
Boost
When this hits, opt 1. (Look at the top card of your deck. You may put it on the bottom.)
Dive Through Data (Yellow)
from $0.20
Boost
When this hits, opt 1. (Look at the top card of your deck. You may put it on the bottom.)
Divvy Up
from $0.20
Remove half the gold counters from Treasure Island, rounded up. If you are a Thief, instead remove all of them.
Create Gold tokens equal to the number of gold counters removed this way.
Divvy Up (Treasure Pack)
$0.95
Remove half the gold counters from Treasure Island, rounded up. If you are a Thief, instead remove all of them.
Create Gold tokens equal to the number of gold counters removed this way.