Evo Steel Soul Controller
Evo Steel Soul Controller $5.95
If you have a base arms equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, you may put an attack action card with 6{p} from your graveyard into your deck fifth from the top. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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Evo Steel Soul Controller (Marvel)
Evo Steel Soul Controller (Marvel) $39.95
If you have a base arms equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, you may put an attack action card with 6{p} from your graveyard into your deck fifth from the top. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Evo Steel Soul Memory
Evo Steel Soul Memory $4.75
If you have a base head equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, your hero gets +1{i} until end of turn. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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Evo Steel Soul Memory (Marvel)
Evo Steel Soul Memory (Marvel) $42.95
If you have a base head equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, your hero gets +1{i} this turn. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Evo Steel Soul Processor
Evo Steel Soul Processor $2.95
If you have a base chest equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, gain {r}{r}{r}. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Evo Steel Soul Processor (Marvel)
Evo Steel Soul Processor (Marvel) $24.95
If you have a base chest equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, gain {r}{r}{r}. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Evo Steel Soul Tower
Evo Steel Soul Tower $5.95
If you have a base legs equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, gain 1 action point. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Evo Steel Soul Tower (Marvel)
Evo Steel Soul Tower (Marvel) $31.95
If you have a base legs equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, gain 1 action point. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Evo Tekloscope
Evo Tekloscope $1.25
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.) Your Teklo Blaster attacks can target any opposing hero. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Tekloscope
Evo Tekloscope $0.75
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.) Your Teklo Blaster attacks can target any opposing hero. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Thruster
Evo Thruster from $0.10
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.) Once per Turn Instant -- Destroy a card under this: You may attack an additional time with target weapon this turn. (You must have an action point to attack an additional time.) Blade Break (When the combat chain closes, if this defended, destroy it.)
Evo Whizz Bang
Evo Whizz Bang from $0.10
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.) When this is equipped, up to 1 target attack gets +1{p}.
Evo Zip Line
Evo Zip Line from $0.10
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.) When this is equipped, up to 1 target attack gets go again.
Evo Zoom Call
Evo Zoom Call from $0.10
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.) When this is equipped, you may banish a card from your hand. If you do, draw a card.
Expedite (Blue)
Expedite (Blue) from $0.10
Boost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
Expedite (Red)
Expedite (Red) from $0.10
Boost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
Expedite (Yellow)
Expedite (Yellow) from $0.10
Boost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
Expedition to Azuro Keys
Expedition to Azuro Keys from $0.10
When this attacks, you may put a gold counter on Treasure Island.
Expedition to Azuro Keys (Treasure Pack)
Expedition to Azuro Keys (Treasure Pack) $1.75
When this attacks, you may put a gold counter on Treasure Island.
Expedition to Blackwater Strait
Expedition to Blackwater Strait from $0.10
When this attacks, you may put a gold counter on Treasure Island.
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