High Octane
High Octane from $0.95
Whenever you boost a card this turn, gain 1 action point. Draw a card. Go again
Three of a Kind
Three of a Kind from $5.95
Draw 3 cards. Until end of turn, you may only play cards from arsenal. Go again
Sonic Boom
Sonic Boom from $2.95
Deal 3 arcane damage to target opposing hero. If Sonic Boom deals damage, look at the top card of your deck. If it's a Wizard 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant and it costs X resource points less to play, where X is the damage dealt by Sonic Boom.
Arknight Ascendancy
Arknight Ascendancy from $0.35
Viserai Specialization (You may only have Arknight Ascendency in your deck if your hero is Viserai.)  Arknight Ascendency costs [1 Resource] less to play for each Runechant you control. If Arknight Ascendency hits, create X Runechant tokens, where X is the damage dealt by Arknight Ascendency. Dominate
Command and Conquer Command and Conquer
Command and Conquer from $59.95
Defense reactions can't be played to Command and Conquers chain link. If Command and Conquer hits a hero, destroy all cards in their arsenal.
Art of War
Art of War from $3.95
Choose 2; - Attack action cards you control gain +1 [Power] and +1 [Defense] this turn. - The next attack action card you play this turn, gains go again. - Until end of turn, you may defend with attack action cards from arsenal. - You may banish an attack action card from your hand. If you do, draw 2 cards.
Blazing Aether
Blazing Aether from $0.75
Kano Specialization  Deal X arcane damage to target hero, where X is the amount of arcane damage you have dealt to that hero this turn. 
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