Arcane Rising Singles
Skullbone Crosswrap
$19.95
Once per Turn Action - Turn a face down card in your arsenal face up: Opt 1. Go again
Arcane Barrier 1Â (If your hero would be dealt arcane damage, you may pay [1 Resource]Â instead. If you do, prevent 1Â arcane damage that source would deal.)
Blade Break (If you defend with Skullbone Crosswrap, destroy it when the combat chain closes.)
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Grasp of the Arknight
$69.95
Once per Turn Action - [2 Resource]: Create a Runechant token. This ability costs an additional [1 Resource] to activate for each Runechant you control. Go again
Battleworn (If you defend with Grasp of the Arknight, put a -1 [Defense] counter on it when the combat chain closes.)
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Storm Striders
$69.95
Instant - [1 Resource], destroy Storm Striders: You may play your next Wizard 'non-attack' action card this turn as though it were an instant.
Arcane Barrier 2Â (If your hero would be dealt arcane damage, you may pay [2 Resource] instead. If you do, prevent 2Â arcane damage that source would deal.)