Power of Make Believe (yellow) (Rainbow Foil)
Power of Make Believe (yellow) (Rainbow Foil) $0.25
This gets +1{p} for each card with 6 or more {p} defending it.**Mirage**
Overcharge (yellow)
Overcharge (yellow) $0.20
If you've played an instant card this chain link, this gets +2{p}.**Go again**
Man Overboard (blue) (Rainbow Foil)
Man Overboard (blue) (Rainbow Foil) $0.25
When this attacks, you may discard an ally. If you do, this gets +1{p} and **go again**.
Man Overboard (blue)
Man Overboard (blue) $0.20
When this attacks, you may discard an ally. If you do, this gets +1{p} and **go again**.
Lighten the Load (blue) (Rainbow Foil)
Lighten the Load (blue) (Rainbow Foil) $0.25
When this attacks, you may discard a card or destroy an item you control. If you do, this gets **go again**.
Lighten the Load (yellow) (Rainbow Foil)
Lighten the Load (yellow) (Rainbow Foil) $0.25
When this attacks, you may discard a card or destroy an item you control. If you do, this gets **go again**.
Hyper Inflation (blue) (Rainbow Foil)
Hyper Inflation (blue) (Rainbow Foil) $0.25
When this attacks, cards cost {r} more to play this turn.**Go again**
Hyper Inflation (yellow)
Hyper Inflation (yellow) $0.20
When this attacks, cards cost {r} more to play this turn.**Go again**
Heavy Metal Hardcore (blue) (Rainbow Foil)
Heavy Metal Hardcore (blue) (Rainbow Foil) $0.25
If an Evo has been banished from boosting this turn, this gets +1{p}.**Boost**
Heavy Metal Hardcore (yellow) (Rainbow Foil)
Heavy Metal Hardcore (yellow) (Rainbow Foil) $0.25
If an Evo has been banished from boosting this turn, this gets +1{p}.**Boost**
Future Sight (blue) (Rainbow Foil)
Future Sight (blue) (Rainbow Foil) $0.25
Create a Sigil of Fate token.
Four Feathers One Crown (Rainbow Foil)
Four Feathers One Crown (Rainbow Foil) $0.25
When this attacks, it gets +1{p} for each card with Phoenix Bannerman in its name in your graveyard.
Excessive Bloodloss (yellow) (Rainbow Foil)
Excessive Bloodloss (yellow) (Rainbow Foil) $0.35
**Contract** - You are contracted to banish opponents' red cards. Whenever you complete this contract, create a Silver token.When this hits a hero, banish the top card of their deck. If it's red, repeat this process once.
Duty Bound Blitz (blue) (Rainbow Foil)
Duty Bound Blitz (blue) (Rainbow Foil) $0.35
Play this only if a yellow card has been put into your soul this turn.**Go again**
Sold out
Duty Bound Blitz (blue)
Duty Bound Blitz (blue) $0.20
Play this only if a yellow card has been put into your soul this turn.**Go again**
Distant Rumbling (yellow)
Distant Rumbling (yellow) $0.20
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create 2 Seismic Surge tokens.
Depths of Despair (blue) (Rainbow Foil)
Depths of Despair (blue) (Rainbow Foil) $0.25
When this defends, banish it when the combat chain closes.**Blood Debt**
Depths of Despair (blue)
Depths of Despair (blue) $0.20
When this defends, banish it when the combat chain closes.**Blood Debt**
Concoct Disorder (blue) (Rainbow Foil)
Concoct Disorder (blue) (Rainbow Foil) $0.25
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
Concoct Disorder (red) (Rainbow Foil)
Concoct Disorder (red) (Rainbow Foil) $0.35
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
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