High Current Currency
High Current Currency
Remove all energy counters from target non-hero permanent an opponent controls. Create that many Gold tokens.
$1.95
Ghost Protocol: Mainframe
Ghost Protocol: Mainframe
If this was banished from boosting this turn, you may play this from your banished zone.**Evo Upgrade** - This gets +1{p} for each Evo you have equipped.
$0.55
Reckless Arithmetic
Reckless Arithmetic
When this attacks, roll a 6 sided die. This gets +X{p}, where X is the number rolled.
$0.75
Shimmering Mirage
Shimmering Mirage
While this is defending, when this chain link resolves, banish this. You may play it this combat chain.**Mirage**
$0.25
Pound of Flesh
Pound of Flesh
Each hero banishes a card from their hand. Each hero who didn't banish a card with 6 or more {p} this way loses 1{h}.**Go again**
$0.20
Plating of Unity
Plating of Unity
**Unity** - When this defends together with a card from hand, this gets +1{d} until end of turn.**Temper**
$0.20
Carrion Crown (Cold Foil)
Carrion Crown (Cold Foil)
**Action** - Discard an ally, destroy this: Draw a card. **Go again****Blade Break**
$11.95
Beckoning Haunt
Beckoning Haunt
**Action** - {x}{x}{r}, destroy this: Return target aura with cost X from your graveyard to your hand.**Guardwell**
$0.25
Ghost Protocol: Architect
Ghost Protocol: Architect
If this was banished from boosting this turn, you may play this from your banished zone.**Evo Upgrade** - When this attacks, search your deck for an Evo with cost less than or equal to the number of Evos you have equipped, banish it, then shuffle.
$0.55
Channel the Skybreaker
Channel the Skybreaker
**Go again**When this enters the arena and at the beginning of your action phase, create 2 Might tokens.**Channel Earth** - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Earth card from your pitch zone on the bottom of your deck for each flow counter on it.
$1.95
Wind Cutter
Wind Cutter
**Attack Reaction** - {r}, {t}: Search your deck for a Shuriken item, put it into the arena, then shuffle. Activate this only if you've hit 2 or more times this combat chain.**Blade Break**
$0.75
Savage Claw
Savage Claw
**Action** - {r}{r}, {t}: **Attack**If a card with 6 or more {p} was pitched to attack with this, the attack gets +1{p}.
$0.55
Lunar Mirage
Lunar Mirage
When an attack action card with 6 or more {p} defends this, this becomes a copy of that card.**Go again****Mirage**
$0.95
Dynastic Diadem
Dynastic Diadem
Fealty tokens you control can't be destroyed by opponents' effects.If you control 3 or more Fealty tokens, this gets +1{d}.**Temper**
$0.95
Sprout Strength (red) (Rainbow Foil)
Sprout Strength (red) (Rainbow Foil)
Your next attack this turn gets +1{p}.Your next attack this turn gets +1{p}.Your next attack this turn gets +1{p}.**Go again**
$0.75
Drag Down (red)
Drag Down (red)
When this defends an attack, it gets -3{p}.
$0.25