Silversheen Needle (Promo)
Silversheen Needle (Promo)
Your constructs with Fabric in their name get go again.
$14.95
Passing Mirage (Promo)
Passing Mirage (Promo)
The first Illusionist attack action card you play each turn loses and can't gain phantasm. Spectra 
$14.95
Briar (Promo)
Briar (Promo)
Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.) Whenever an attack action card you control deals damage to an opposing hero, create an Embodiment of Earth token. Whenever you play your second non-attack action card each turn, create an Embodiment of Lightning token.
$14.95
Chum, Friendly First Mate (GEM Pack 2)
Chum, Friendly First Mate (GEM Pack 2)
Action — Tap: Attack Instant — Tap, discard a card with watery grave: Until end of turn, opponents must choose this as the target of attacks if able. Watery Grave
$14.95
Alpha Instinct (GEM Pack 5)
Alpha Instinct (GEM Pack 5)
Rhinar Specialization. When this is discarded to beat chest, create a Might token.
$12.95
Puffin (Promo)
Puffin (Promo)
Action — {t}, destroy a Gold you control: Create a Golden Cog token.The second time you crank each turn, draw a card.
$12.95
Become the Bottle (Yellow) (Promo)
Become the Bottle (Yellow) (Promo)
When this attacks, choose a card on the combat chain. This gets the chosen card's name.Go again
$12.95
Phoenix Bannerman: Legs (Promo)
Phoenix Bannerman: Legs (Promo)
Legendary(You may only have 1 Phoenix Bannerman: Legs in your deck.)Search your deck for a Phoenix Flame, reveal it, put it into your hand, then shuffle.Create an Agility token.Go again
$12.95
Action — {t}, destroy a Gold you control: Create a Goldfin Harpoon in your hand. Go again
Whenever you draw a card during your action phase, you may put an arrow from your hand face-up into your arsenal.
Marlynn, Treasure Hunter (Promo)
Action — {t}, destroy a Gold you control: Create a Goldfin Harpoon in your hand. Go againWhenever you draw a card during your action phase, you may put an arrow from your hand face-up into your arsenal.
$12.95
Good Deeds Don't Go Unnoticed (Promo)
Good Deeds Don't Go Unnoticed (Promo)
At the start of each other hero's turn, choose 1; they draw a card, they gain {r}, they gain 1{g}, or their next attack this turn gains +1{p}. At the start of your turn, destroy this. If another hero drew a card from this, you draw a card, then repeat for {r}, {g}, and {p}.
$12.95
Head Jab (Blue) (Promo)
Head Jab (Blue) (Promo)
Go again
$12.95
Enigma, Ledger of Ancestry (Promo)
Enigma, Ledger of Ancestry (Promo)
Your first Spectral Shield attack each turn costs {r} less to activate. Once per Turn Instant -- {c}{c}{c}: Create a Spectral Shield token with a +1{p} counter.
$12.95
Aether Quickening (Blue) (Promo)
Aether Quickening (Blue) (Promo)
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage, it gains go again.
$12.95
Herald of Protection (Yellow) (Promo)
Herald of Protection (Yellow) (Promo)
If Herald of Protection hits, put it into your hero's soul and create a Spectral Shield token. Phantasm 
$12.95
Pierce Reality (Promo)
Pierce Reality (Promo)
The first Illusionist attack action card you play each turn gains +2{p}. Spectra 
$12.95
Theryon, Magister of Justice (Promo)
Theryon, Magister of Justice (Promo)
The first time each turn another hero destroys a card they don't control, you may pay {r}{r}. If you do, they destroy a non-hero permanent they control.
$12.95
Dash I/O (Promo)
Dash I/O (Promo)
You may look at the top card of your deck at any time. Once per turn, you may play a Mechanologist item with cost 0 or 1 from the top of your deck as though it were an instant. It costs an additional {r} to play.
$12.95
Dromai (Promo)
Dromai (Promo)
Whenever you pitch a red card, create an Ash token. If you've played a red card this turn, dragons you control have go again while attacking.
$12.95
Sirens of Safe Harbor (GEM Pack 2)
Sirens of Safe Harbor (GEM Pack 2)
When this is put into your graveyard from anywhere, gain 1 life.
$12.95
Whelming Gustwave (Alt Art Promo)
Whelming Gustwave (Alt Art Promo)
Combo - If Surging Strike was the last attack this combat chain, Whelming Gustwave gains +1 [Power], go again, and "If this hits, draw a card."
$11.95