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Sound the Alarm (Red)
Sound the Alarm (Red) from $1.00
When this attacks a hero, they reveal their hand. If an attack reaction card is revealed this way, you may search your deck for a defense reaction card, reveal it, then shuffle and put it on top.
Standing Order
Standing Order from $3.00
When this attacks or defends, you may put a card from your arsenal on the bottom of your deck. If you do, this gets +2{p} and +2{d}.
Count Your Blessings (Red)
Count Your Blessings (Red) from $1.00
Gain X{g}, where X is 3 plus the number of Count Your Blessings in your graveyard.
Arcanite Skullcap
Arcanite Skullcap $51.00
Bluster Buff
Bluster Buff $2.00
When this attacks, it gets -1{p} unless you pay {r}.
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Blade Beckoner Helm
Blade Beckoner Helm from $8.00
This gets +1{d} while defending a weapon attack. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Bloodied Oval
Bloodied Oval from $1.00
Bloodied Oval's {d} is equal to the number of opposing heroes with greater {g} than you. Blade Break (When the combat chain closes, if this defended, destroy it.)
Nasty Surprise
Nasty Surprise from $3.00
When an opponent's effect puts this into your graveyard from anywhere, create an Agility, Might, and Vigor token.
Cut Through the Facade
Cut Through the Facade from $6.00
This can't be defended by auras.When this hits a hero, you may destroy an aura they control.
Seduce Secrets
Seduce Secrets from $3.00
Look at target hero's hand and the top card of their deck. If this was played from arsenal, draw a card.
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