Gas Up (Yellow) (Promo)
Gas Up (Yellow) (Promo) $1.00
The next attack you boost this turn gets +3{p}. You may put a Hyper Driver from your banished zone into the arena. Go again
Heavy Artillery (Yellow) (Promo)
Heavy Artillery (Yellow) (Promo) $1.00
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.
Heavy Artillery (Red) (Promo)
Heavy Artillery (Red) (Promo) $1.00
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.
Proto Base Arms (Promo)
Proto Base Arms (Promo) $15.00
Teklovossen, Esteemed Magnate (Promo)
Teklovossen, Esteemed Magnate (Promo) from $22.00
You may play Evos from your banished zone. Once per Turn Instant -- {r}{r}{r}: You may play your next Evo this turn as though it were an instant. When you do, draw a card.
Sprocket Rocket (Yellow)
Sprocket Rocket (Yellow) $1.00
Boost If an item or equipment was banished from boosting this, this gets +1{p}.
Scrap Harvester (Red)
Scrap Harvester (Red) $1.00
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, put a steam counter on an item you control with crank.
Razzle Dazzle (Red)
Razzle Dazzle (Red) $1.00
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Ratchet Up (Yellow)
Ratchet Up (Yellow) $1.00
If an item you control has been destroyed this turn, action cards get -1{d} while defending this. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Ratchet Up (Red)
Ratchet Up (Red) $1.00
If an item you control has been destroyed this turn, action cards get -1{d} while defending this. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Ratchet Up (Blue)
Ratchet Up (Blue) $1.00
If an item you control has been destroyed this turn, action cards get -1{d} while defending this. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Out Pace (Yellow)
Out Pace (Yellow) $1.00
Boost This can't be defended by equipment.
Mini Forcefield (Blue)
Mini Forcefield (Blue) $1.00
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it. Ward X, where X is the number of steam counters on this. (If your hero would be dealt damage, destroy this to prevent X of that damage.)
Lay Waste (Yellow)
Lay Waste (Yellow) $1.00
Boost This can't be defended by equipment.
Infuse Titanium (Blue)
Infuse Titanium (Blue) $1.00
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Infuse Alloy (Red)
Infuse Alloy (Red) $1.00
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Hydraulic Press (Yellow)
Hydraulic Press (Yellow) $1.00
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, this gets overpower. (This can't be defended by more than 1 action card.)
American Express Diners Club Discover JCB Klarna Maestro Mastercard PayPal Union Pay Visa