Teklo Core (Promo)
Teklo Core (Promo) $80.00
Dash Specialization (You may only have {name} in your deck if your hero is Dash.) This enters the arena with 2 steam counters. When this has no steam counters, destroy it. At the beginning of your action phase, remove a steam counter from this and gain {r}{r}.
Teklo Plasma Pistol (Promo)
Teklo Plasma Pistol (Promo) $15.00
Action - Remove a steam counter from Teklo Plasma Pistol: Attack Action - [1 Resource]: If there are no steam counters on Teklo Plasma Pistol, put a steam counter on it. Go again
Dash (Promo)
Dash (Promo) from $18.00
You may start the game with a Mechanologist item with cost 2 or less in the arena.
Data Doll MKII (Promo)
Data Doll MKII (Promo) $14.00
Whenever a Mechanologist item with cost 2 or less is put into your banished zone from your deck, put it into the arena.
Zero to Sixty (Red) (Promo)
Zero to Sixty (Red) (Promo) $51.00
Boost
Sold out
Singularity // Teklovossen, the Mechropotent (Marvel) Singularity // Teklovossen, the Mechropotent (Marvel)
Singularity // Teklovossen, the Mechropotent (Marvel) $1,091.00
Legendary Teklovossen Specialization (You may only have 1 Singularity in your deck, and only if your hero is Teklovossen.) Transform your hero, your weapon, and 4 Evos you have equipped into Teklovossen, the Mechropotent. It enters the arena with {g} equal to the hero it transformed from. Action -- {r}{r}{r}, banish 2 cards from your soul: Attack Whenever this attacks a hero, they discard a card. Your Mechanologist attack action cards get go again. This counts as having 4 Evos equipped. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Teklonetic Force Field (Yellow)
Teklonetic Force Field (Yellow) $1.00
When this defends an attack with overpower, this gets +2{d}.
Teklonetic Force Field (Red)
Teklonetic Force Field (Red) $1.00
When this defends an attack with overpower, this gets +2{d}.
Scrap Prospector (Yellow)
Scrap Prospector (Yellow) $1.00
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, gain {r}.
Scrap Harvester (Yellow)
Scrap Harvester (Yellow) $1.00
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, put a steam counter on an item you control with crank.
Razzle Dazzle (Yellow)
Razzle Dazzle (Yellow) $1.00
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Panel Beater (Yellow)
Panel Beater (Yellow) $1.00
Boost This gets +X{p}, where X is the number of equipment defending it.
Panel Beater (Red)
Panel Beater (Red) $1.00
Boost This gets +X{p}, where X is the number of equipment defending it.
Panel Beater (Blue)
Panel Beater (Blue) $1.00
Boost This gets +X{p}, where X is the number of equipment defending it.
Lay Waste (Blue)
Lay Waste (Blue) $1.00
Boost This can't be defended by equipment.
Junkyard Dogg (Yellow)
Junkyard Dogg (Yellow) $1.00
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, this gets +1{p}.
Jump Start (Yellow)
Jump Start (Yellow) $1.00
If you control a Hyper Driver, this costs {r} less to play. Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
Jump Start (Blue)
Jump Start (Blue) $1.00
If you control a Hyper Driver, this costs {r} less to play. Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
Infuse Alloy (Yellow)
Infuse Alloy (Yellow) $1.00
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Infuse Alloy (Blue)
Infuse Alloy (Blue) $1.00
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
American Express Diners Club Discover JCB Klarna Maestro Mastercard PayPal Union Pay Visa