All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Big Bop (Blue)
$1.00
At the start of your turn, destroy this, then your next Guardian attack this turn gets +3{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)

Rawhide Rumble (Yellow)
$1.00
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks a hero, if you've beaten chest this turn, intimidate them. (They banish face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)

Pack Call (Red)
$1.00
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.

Lay Down the Law
$1.00
Tower - If this has 13 or more {p}, non-equipment cards get -1{d} while defending this.

Down But Not Out (Blue)
$1.00
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."


Victor Goldmane (Marvel)
$29.00
The first time each turn you create a Gold token from an effect you control, draw a card.
The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.


Kassai of the Golden Sand (Marvel)
$327.00
If you've drawn a card this turn, your sword attacks cost {r} less to activate.
Once per Turn Action -- Banish 2 red and 2 yellow cards from your graveyard: The next time a weapon you control hits a hero this turn, create a Gold token. Go again


Figment of Rebirth // Avalon, Archangel of Rebirth (Marvel)
$135.00
Legendary (You may only have 1 Figment of Rebirth in your deck.)
When this enters the arena, you may put a yellow action card from your graveyard on top of your deck.
//
Once per Turn Action -- {r}{r}: Attack
When Avalon attacks, you may banish a card from your hero's soul. If you do, put a yellow card from your graveyard on top of your deck.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)

V for Valor (Red)
$1.00
Attack Reaction -- {r}, destroy this, charge your hero's soul: Target attack gets +3{p}. (Put a card from your hand face-up under your hero card.)

Soul Cleaver (Red)
$1.00
If the defending hero has 1 or more cards in their soul, this gets go again.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Shaden Scream (Yellow)
$1.00
As an additional cost to play this, banish a random card from your hand.
Your next Brute or Shadow attack this turn gets +4{p}.
Go again

Putrid Stirrings (Blue)
$1.00
You may play this from your banished zone.
The next attack action card you rune gate this turn gets +3{p}.
Go again
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Frontline Plating
$1.00
At the beginning of your end phase, put a -1{d} counter on this.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Embodiment of Earth
$1.00
Your non-attack action cards get +1{d} while defending.
At the beginning of your action phase, destroy this.

Cleansing Light (Yellow)
$1.00
If a card has been put into your hero's soul this turn, you may play this as though it were an instant.
Destroy target yellow aura.

Cleansing Light (Blue)
$1.00
If a card has been put into your hero's soul this turn, you may play this as though it were an instant.
Destroy target blue aura.



Evo Steel Soul Tower (Marvel)
$46.00
If you have a base legs equipped, transform it into this, then equip this.
When this transforms from or into an Evo with a different name, gain 1 action point. If that Evo is a hero, instead this triggers twice.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)