Light the Way (Yellow)
Light the Way (Yellow) $1.00
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) When this hits, if a yellow card was charged this way, this gets go again.
Grim Feast (Red)
Grim Feast (Red) $1.00
You may play this from your banished zone. If you do, it costs {r}{r} less to play. Gain 3{g} Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Celestial Resolve (Yellow)
Celestial Resolve (Yellow) $1.00
Target attack action card with Herald in its name gets +4{d}.
Evo Steel Soul Processor (Marvel)
Evo Steel Soul Processor (Marvel) $34.00
If you have a base chest equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, gain {r}{r}{r}. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Sold out
Evo Steel Soul Memory (Marvel)
Evo Steel Soul Memory (Marvel) $48.00
If you have a base head equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, your hero gets +1{i} this turn. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Beseech the Demigon (Yellow)
Beseech the Demigon (Yellow) $1.00
Choose an attack action card in your banished zone. It gets +2{p} until end of turn. Go again
Beaming Bravado (Blue)
Beaming Bravado (Blue) $1.00
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) If a yellow card is charged this way, this gets +1{p}.
Torque Tuned (Blue)
Torque Tuned (Blue) $1.00
If an item you control has been destroyed this turn, this gets overpower. (This can't be defended by more than 1 action card.) Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Sprocket Rocket (Blue)
Sprocket Rocket (Blue) $1.00
Boost If an item or equipment was banished from boosting this, this gets +1{p}.
Spring a Leak (Blue)
Spring a Leak (Blue) $1.00
Boost When this hits a hero, remove all steam counters from an equipment, item, or weapon they control.
Security Script
Security Script $1.00
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Your Mechanologist attack action cards get +1{d}.
Mini Forcefield (Red)
Mini Forcefield (Red) $1.00
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with 4 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it. Ward X, where X is the number of steam counters on this. (If your hero would be dealt damage, destroy this to prevent X of that damage.)
MetEx (Blue)
MetEx (Blue) $1.00
Boost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
Mechanical Strength (Red)
Mechanical Strength (Red) $1.00
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
Mechanical Strength (Blue)
Mechanical Strength (Blue) $1.00
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
Expedite (Yellow)
Expedite (Yellow) $1.00
Boost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
Evo Zip Line
Evo Zip Line from $1.00
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.) When this is equipped, up to 1 target attack gets go again.
Evo Whizz Bang
Evo Whizz Bang from $1.00
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.) When this is equipped, up to 1 target attack gets +1{p}.
Evo Command Center
Evo Command Center from $1.00
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.) Once per Turn Instant -- Destroy a card under this: Your next weapon attack this turn gets "When this hits, draw a card." Blade Break (When the combat chain closes, if this defended, destroy it.)
Evo Cogspitter
Evo Cogspitter $1.00
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.) Once per Turn Instant -- Destroy a card under this: Put an item with cost 0 or 1 from your hand into the arena. Blade Break (When the combat chain closes, if this defended, destroy it.)
American Express Diners Club Discover JCB Klarna Maestro Mastercard PayPal Union Pay Visa