Red Alert Gloves
Red Alert Gloves $1.00
If an attack reaction has been played or activated this chain link, this gets +1{d}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Public Bounty (Red)
Public Bounty (Red) $1.00
Mark target opposing hero. The next time you attack a marked hero this turn, the attack gets +3{p}. Go again
Mark of the Funnel Web (Blue)
Mark of the Funnel Web (Blue) $1.00
Stealth When this hits a marked hero, banish a card in their arsenal.
Leap Frog Gloves
Leap Frog Gloves $1.00
When an opponent plays or activates an attack reaction, you may add this to the active chain link as a defending card. Blade Break (When the combat chain closes, if this defended, destroy it.) asd
Incision (Blue)
Incision (Blue) $1.00
Target dagger attack gets +1{p}.
Heart of Vengeance
Heart of Vengeance $1.00
Instant -- Destroy this: Your next attack this turn that targets Arakni costs {r} less to play or activate. Blade Break (When the combat chain closes, if this defended, destroy it.)
Grow Wings (Red)
Grow Wings (Red) $1.00
If a Draconic attack was the last attack this combat chain, this gets go again.
Cut Deep (Blue)
Cut Deep (Blue) $1.00
Your next dagger attack this turn gets +2{p}. Go again
Coat of Allegiance
Coat of Allegiance $1.00
Action -- Destroy this: Gain {r}. Until end of turn, you may only play cards that are Draconic. Go again
Brothers of Flame (Red)
Brothers of Flame (Red) $1.00
Play this only if you control 2 or more Draconic chain links. Target dagger attack gets +4{p}.
Whittle from Bone (Red)
Whittle from Bone (Red) $1.00
Stealth When this attacks a marked hero, equip a Graphene Chelicera token.
To the Point (Yellow)
To the Point (Yellow) $1.00
Target dagger attack gets +2{p}. If the defending hero is marked, instead it gets +3{p}.
Cut Through (Yellow)
Cut Through (Yellow) $1.00
If you've hit with a dagger this combat chain, this gets +1{p} and go again.
Bubble to the Surface (Red)
Bubble to the Surface (Red) $1.00
This costs {r} less to play for each Draconic chain link you control. Reveal cards from the top of your deck until you've revealed a red card. Banish it. You may play it this turn. Shuffle.
Viziertronic Model i (1st Ed)- Cold Foil
Viziertronic Model i (1st Ed)- Cold Foil $398.00
Action - Destroy Vizertronic Model i: Whenever you boost this turn, draw a card then put a card from your hand on top of your deck. Go again Arcane Barrier 2 (If your hero would be dealt arcane damage, you may pay [2 Resource] instead. If you do, prevent 2 arcane damage that source would deal.)
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Talishar, the Lost Prince (1st Ed) - Cold Foil
Talishar, the Lost Prince (1st Ed) - Cold Foil $102.00
Once per Turn Action - [2 Resource], put a rust counter on Talishar, the Lost Prince: Attack At the beginning of your end phase, if Talishar, the Lost Prince has 3 or more rust counters on it, destroy it.
Sledge of Anvilheim (1st Ed) - Cold Foil
Sledge of Anvilheim (1st Ed) - Cold Foil $181.00
Action - [4 Resource]: Attack
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Skullhorn (1st Ed) - Cold Foil
Skullhorn (1st Ed) - Cold Foil $326.00
Action - Destroy Skullhorn: Draw a card then discard a random card. Go again Arcane Barrier 2 (If your hero would be dealt arcane damage, you may pay [2 Resource] instead. If you do, prevent 2 arcane damage that source would deal.)
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Mandible Claw Right (1st Ed) - Cold Foil
Mandible Claw Right (1st Ed) - Cold Foil $131.00
Once per Turn Action - [2 Resource]: Attack If you have discarded a card with 6 or more [Power] this turn, Mandible Claw gains go again.
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