All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Shifting Tides (Treasure Pack)
$12.00
Go again
At the start of your turn, pitch the top card of your deck. If it's blue, put this on the bottom of your deck, otherwise destroy this.
Pilfer the Wreck (Red) (Treasure Pack)
$3.00
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.
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Glidewell Fins (Treasure Pack)
$13.00
Action -- {r}, destroy this: Put an arrow from your hand face-up into your arsenal. It gets +1{p} this turn. Go again
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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Patch the Hole (Treasure Pack)
$13.00
Instant -- Destroy this: Return a card from your arsenal to your hand.
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Head Stone (Treasure Pack)
$28.00
Instant -- Destroy this: Destroy the top card of your deck.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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Washed Up Wave (Treasure Pack)
$16.00
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)
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Unicycle (Treasure Pack)
$51.00
Instant -- Destroy this: {u} a cog you control.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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Rust Belt (Treasure Pack)
$8.00
Instant -- {t} a cog you control, destroy this: Gain {r}.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Walk the Plank (Yellow)
$1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Walk the Plank (Red)
$1.00
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.
Walk the Plank (Blue)
$1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Trade In (Yellow)
$1.00
Your next Mechanologist attack this turn gets +1{p}.
Create a Golden Cog token.
Trade In (Red)
$1.00
Your next Mechanologist attack this turn gets +1{p}.
Create a Golden Cog token.
Trade In (Blue)
$1.00
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Tough Old Wrench (Yellow)
$1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Tough Old Wrench (Red)
$1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Tough Old Wrench (Blue)
$1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Teeth of the Cog (Yellow)
$1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Teeth of the Cog (Red)
$1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Teeth of the Cog (Blue)
$1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.