Rubble Raiser (Red)
Rubble Raiser (Red) $1.00
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Overswing (Yellow)
Overswing (Yellow) $1.00
The next Guardian attack action card you play this turn gets +2{p}. Go again Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Overswing (Blue)
Overswing (Blue) $1.00
The next Guardian attack action card you play this turn gets +1{p}. Go again Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Ironrot Legs
Ironrot Legs $1.00
Blade Break (When the combat chain closes, if this defended, destroy it.)
Ironrot Gauntlet
Ironrot Gauntlet $1.00
Blade Break (When the combat chain closes, if this defended, destroy it.)
Heartened Cross Strap
Heartened Cross Strap $1.00
Action -- Destroy this: The next attack action card you play this turn costs {r}{r} less to play. Go again
Emerging Power (Yellow)
Emerging Power (Yellow) $1.00
Go again At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +2{p}.
Crush the Weak (Blue)
Crush the Weak (Blue) $1.00
Crush - When this deals 4 or more damage to a hero, they can't play attack action cards with 3 or less base {p} during their next action phase.
Clash of Mountains (Red)
Clash of Mountains (Red) $1.00
When this defends a Guardian attack, clash with the attacking hero. The winner creates a Seismic Surge token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Buckling Blow (Red)
Buckling Blow (Red) $1.00
Crush - When this deals 4 or more damage to a hero, put a -1{d} counter on an equipment they control.
Sunkwater Lookout
Sunkwater Lookout from $1.00
When this defends, put a face-up card from your arsenal on the bottom of your deck. If you do, draw a card and this gets +1{d} until end of turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
Sunkwater Exoshell
Sunkwater Exoshell from $1.00
When this defends, put a face-up card from your arsenal on the bottom of your deck. If you do, draw a card and this gets +1{d} until end of turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
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Disenchantment of the Old Ones (Extended Art)
Disenchantment of the Old Ones (Extended Art) $8.00
Crush - When this deals 4 or more damage to a Guardian hero, destroy all auras they control. Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
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Seismic Eruption (Micro)
Seismic Eruption (Micro) $142.00
Create 3 Seismic Surge tokens.
Lesson in Lava
Lesson in Lava $1.00
Kano Specialization (You may only have Lesson in Lava in your deck if your hero is Kano.) Deal 3 arcane damage to target opposing hero. If Lesson in Lava deals damage, you may search your deck for a Wizard card with {r} cost equal to or less than the damage dealt by Lesson in Lava, reveal it, then shuffle your deck and put it on top of your deck.
Arknight Ascendancy
Arknight Ascendancy $1.00
Viserai Specialization (You may only have Arknight Ascendency in your deck if your hero is Viserai.)  Arknight Ascendency costs {r} less to play for each Runechant you control. If Arknight Ascendency hits, create X Runechant tokens, where X is the damage dealt by Arknight Ascendency. Dominate
Nock the Deathwhistle
Nock the Deathwhistle $1.00
Azalea Specialization (You may only have Nock the Deathwhistle in your deck if your hero is Azalea.) Search your deck for an arrow card, reveal it, then shuffle your deck and put it on top of your deck. Reload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.) Go again
Singing Steelblade
Singing Steelblade from $1.00
Dorinthea Specialization (You may only have {name} in your deck if your hero is Dorinthea.) Target weapon attack gains +1{p}. Reprise - If the defending hero has defended with a card from their hand this chain link, search your deck for an attack reaction card, banish it face up, then shuffle your deck. You may play it this chain link.
Nimby (GEM Pack 2)
Nimby (GEM Pack 2) from $3.00
When this attacks, you may search your deck for a Nimblism, reveal it, put it into your hand, then shuffle.
Entangling Shot (GEM Pack 2)
Entangling Shot (GEM Pack 2) from $2.00
When this is put face-up into your arsenal, you may Tap target hero.
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