Leaven Sheath (Promo)
Leaven Sheath (Promo)
Earth Bond — If an Earth card was pitched to play this, create an Embodiment of Earth token.
$8.00
Frosthaven Sheath (Promo)
Frosthaven Sheath (Promo)
Ice Bond — If an Ice card was pitched to play this, create a Frostbite token under the attacking hero's control.
$9.00
Dash, Inventor Extraordinaire (Promo)
Dash, Inventor Extraordinaire (Promo)
You may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)
$4.00
Cogwerx Blunderbuss (Promo)
Cogwerx Blunderbuss (Promo)
Action -- [2 Resources], TAP: AttackInstant -- TAP a cog you control: This card's next attack this turn gets go again.
$2.00
Staff of Verdant Shoots (Promo)
Staff of Verdant Shoots (Promo)
Once per Turn Action -- [3 Resource]: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)When one or more Earth cards are pitched this way, the next time you deal arcane damage this turn, create an Embodiment of Earth token.
$2.00
Cheers! (Promo)
Cheers! (Promo)
Go againWhen this enters or leaves the arena, the crowd cheers you.At the start of your turn, destroy this.
$2.00
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Coat of Frost (Gold Foil)
Coat of Frost (Gold Foil)
Sealed in a 9+ toploader Action - Destroy Coat of Frost: Create a Frostbite token under target hero's control. Go again
$377.00
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Helm of Sharp Eye (Gold Foil)
Helm of Sharp Eye (Gold Foil)
Sealed in a 9+ toploader Attack Reaction — [1 Resource], destroy this: Banish the top card of your deck. You may play it this combat chain. Activate this only if you control a weapon with [Power] greater than twice it's base.Battleworn (When the combat chain closes, this this defended, put a -1[Defense] counter on it.)
$580.00
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Time Skippers (Gold Foil)
Time Skippers (Gold Foil)
Sealed in a 9+ toploader Action - [3 Resource], destroy Time Skippers: Gain 2 action points.  (When an equipment is destroyed, it's put into the graveyard.)
$406.00
Herald of Sekem (Promo)
Herald of Sekem (Promo)
When this attacks, you may put a yellow card from your hand into your soul. If you do, deal 2 arcane damage to any target.Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more POWER, destroy this.)
$8.00
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Aether Ironweave (Gold Foil)
Aether Ironweave (Gold Foil)
Sealed in a 9+ toploader Action - Destroy Aether Ironweave: Gain [2 Resource]. Activate this ability only if you have played an attack action card and a 'non-attack' action card this turn. Go againBattleworn (If you defend with Aether Ironweave, put a -1[Defense] counter on it when the combat chain closes.)
$406.00
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Tide Flippers (Gold Foil)
Tide Flippers (Gold Foil)
Sealed in a 9+ toploader Attack Reaction - Destroy Tide Flippers: Target attack action card with 2 or less base [Power] gains go again.Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
$507.00
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Gallantry Gold (Gold Foil)
Gallantry Gold (Gold Foil)
Sealed in a 9+ toploader Action - [1 Resource], destroy Gallantry Gold: Your weapon attacks gain +1 [Power] this turn. Go againBattleworn (If you defend with Gallantry Gold, put a -1[Defense] counter on it when the combat chain closes.)
$435.00
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Ironhide Gauntlet (Gold Foil)
Ironhide Gauntlet (Gold Foil)
Sealed in a 9+ toploader When you defend with Ironhide Gauntlet you may pay [1 Resource]. If you do, it gains +2[Defense] and destroy it when the combat chain closes. (When an equipment is destroyed, it's put into the graveyard.)
$290.00
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Face Purgatory (Gold Foil)
Face Purgatory (Gold Foil)
Sealed in a 9+ toploader When this defends together with an attack action card and a non-attack action card, the attacking hero discards a card and you draw a card.Blade Break (When the combat chain closes, if this defended, destroy it.)
$1,883.00
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Traverse the Universe (Gold Foil) (PCG 9.5)
Traverse the Universe (Gold Foil) (PCG 9.5)
Graded PCG 9.5 Player Slab When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle.Blade Break (When the combat chain closes, if this defended, destroy it.)
$2,172.00
Who's the Tough Guy? (Red)
Who's the Tough Guy? (Red)
When the combat chain closes, if this didn't hit, the defending hero creates a Toughness token.
$1.00
Turn the Crowd Grateful (Red)
Turn the Crowd Grateful (Red)
When this attacks a Reviled hero, this gets +1{p}. When this hits a Reviled hero, the crowd cheers you.
$1.00
Take That! (Yellow)
Take That! (Yellow)
When the combat chain closes, if this didn't hit, the defending hero creates a Might token.
$1.00
Take That! (Blue)
Take That! (Blue)
When the combat chain closes, if this didn't hit, the defending hero creates a Might token.
$1.00