Reel In
Reel In from $9.00
Look at the top X+1 cards of your deck. Choose up to 4 traps, reveal them, put them into your hand, then shuffle. Reload (If you have no cards in arsenal, you may put a card from your hand face-down into arsenal.)
Coercive Tendency
Coercive Tendency from $6.00
Arakni Specialization (You may only have this in your deck if your hero is Arakni.) Look at the top 3 cards of the defending hero's deck. Put them back in any order, then banish the top card of their deck. If you complete a contract this way, your Assassin attacks get go again this combat chain.
Empyrean Rapture
Empyrean Rapture $69.00
If a card with Herald in its name has been put into your hero's soul during your turn, the first hero ability you activate that turn costs {r}{r} less to activate. Once per Turn Instant -- {r}: This gets ward 1 until end of turn. (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)
Decimator Great Axe
Decimator Great Axe from $2.00
Once per Turn Action -- {r}{r}{r}: Attack The first time this is defended by a non-equipment card each turn, halve the base {d} of target defending card, rounded up. (3 becomes 2.)
Wax Off
Wax Off from $23.00
If you've played Wax On this turn, create a Zen State token.
System Reset
System Reset from $13.00
Banish X Mechanologist items you control with cost 0 or 1, then return them to the arena under their owners' control.
Sonata Fantasmia
Sonata Fantasmia from $5.00
Viserai Specialization (You may only have this in your deck if your hero is Viserai.) Create X Runechant tokens. If X is 6 or greater, target hero discards 3 random cards.
Fabricate
Fabricate from $6.00
Choose 2; Equip a base equipment with Proto in its name from your inventory. Evo permanents you control get +1{d} this turn. Put this under an Evo permanent you control. You may banish an Evo from your hand. If you do, draw a card.
Evo Face Breaker
Evo Face Breaker $3.00
If you have a base arms equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. (Put the transformed cards under this in your arms zone.) Whenever you boost an attack action card, you may destroy a card under this. If you do, the attack gets +2{p}.
Arcanite Skullcap
Arcanite Skullcap $38.00
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