All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
To the Point (Red)
from $1.00
Target dagger attack gets +3{p}. If the defending hero is marked, instead it gets +4{p}.
Ring of Roses
from $2.00
Legendary Verdance Specialization (You may only have 1 Ring of Roses in your deck, and only if your hero is Verdance.)
The first time you deal arcane damage each turn, gain 1{g}.
Sigil of Conductivity
$1.00
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Lightning token.
Adaptive Dissolver
from $36.00
Modular (This may be equipped to any equipment zone. It has the subtype of the zone it's equipped to.)
Action -- 0: Equip this to another equipment zone.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Battlefront Bastion (Red)
from $1.00
When this defends alone, prevent the next 1 damage that would be dealt to you this turn.
Aurum Aegis
from $10.00
Victor Specialization (You may only have this in your deck if your hero is Victor.)
This counts as a Gold. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Requiem for the Damned
from $2.00
You may play this from your banished zone.
If a hero has lost {g} this turn, you may play this as though it were an instant.
Create an Eloquence token.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Flail of Agony
$5.00
Vynnset Specialization (You may only have this in your deck if your hero is Vynnset.)
Once per Turn Action -- {g}: Attack
When this hits, create a Runechant token.
Steel Street Hoons
from $3.00
Boost
If an item you control has been destroyed this turn, this gets +2{p}.
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Intoxicating Shot
from $8.00
Riptide Specialization (You may only have this in your deck if your hero is Riptide.)
(Arrows can only be played from arsenal and only if you control a bow.)
When this hits a hero, they create a Courage and Quicken token.