Sold out
Portside Exchange
Portside Exchange from $1.00
Discard a card, then draw a card. If a yellow card is discarded this way, create a Gold token. Go again
Surface Shaking
Surface Shaking from $3.00
Go again When this enters the arena, create 3 Seismic Surge tokens. At the beginning of your action phase, destroy this, then you may put up to X cards from your hand on the bottom of your deck, where X is the number of Seismic Surge tokens you control. Draw cards equal to the number of cards put on the bottom this way.
Claw of Vynserakai
Claw of Vynserakai $22.00
Once per Turn Action -- {r}: Attack Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Mask of Deceit
Mask of Deceit $22.00
Arakni Specialization (You may only have this in your deck if your hero is Arakni.) When this defends, become a random Agent of Chaos. If the attacking hero is marked, instead choose the Agent of Chaos. (Your {g} doesn't change.) Blade Break (When the combat chain closes, if this defended, destroy it.)
Photon Splicing (Red)
Photon Splicing (Red) $1.00
Deal 4 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Pick to Pieces (Blue)
Pick to Pieces (Blue) $1.00
Stealth If you've played or activated an attack reaction this chain link, this gets +1{p} and "Damage that would be dealt by this can't be prevented."
Three Visits
Three Visits $1.00
Ward X, where X is three times the number of blue cards you've pitched this turn. (If you would be dealt damage, destroy this to prevent X of that damage.)
Attune with Cosmic Vibrations
Attune with Cosmic Vibrations from $1.00
When this attacks a hero or defends a hero's attack, reveal the top card of their deck. If the revealed card is blue, this gets +3{p} and +3{d}.
Wallop (Blue)
Wallop (Blue) $1.00
When you win a clash revealing this, create a Vigor token.
Glory Seeker
Glory Seeker from $1.00
Instant -- {r}{r}{r}, destroy this: Draw a card.
Draw Swords (Red)
Draw Swords (Red) $1.00
Your next Warrior attack this turn gets +3{p}. Draw a card. Go again
Assault and Battery (Blue)
Assault and Battery (Blue) $1.00
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create an Agility token.
Fatal Engagement (Blue)
Fatal Engagement (Blue) $1.00
Play this only if an attack action card is defending this chain link. Target attack gets +3{p}.
Herald of Protection (Blue) - Extended Art
Herald of Protection (Blue) - Extended Art $2.00
When this hits, put it into your hero's soul and create a Spectral Shield token. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Vantom Banshee (Red)
Vantom Banshee (Red) $1.00
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Eloquence
Eloquence $1.00
When you play a non-attack action card, destroy this and the card gets go again.
Courage
Courage $1.00
When you play an attack action card or activate a weapon attack, destroy this and the attack gets +1{p}.
Banneret of Salvation
Banneret of Salvation $1.00
Solflare - When this is charged to your hero's soul, the next time you hit this turn, gain 1{g}.
Dissolving Shield (Red)
Dissolving Shield (Red) $1.00
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with 3 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it. Instant -- Remove a steam counter from this: Prevent the next 1 damage that would be dealt to you this turn. If this has no steam counters, destroy it.
American Express Diners Club Discover JCB Klarna Maestro Mastercard PayPal Union Pay Visa