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Saltwater Swell (Blue)
Saltwater Swell (Blue) from $1.00
When this attacks, reveal the top card of your deck. If it's blue, pitch it. Go again
Palantir Aeronought
Palantir Aeronought from $12.00
The defending hero must defend this with an equipment they control if able. Thrice per Turn Instant -- {t} a cog you control: This gets +1{p}. If this is the third time you've activated this ability, destroy a defending card.
Loan Shark
Loan Shark from $32.00
Go again When this enters the arena, create 2 Gold tokens. At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this, then lose 2{g} unless you discard a card.
Golden Skywarden
Golden Skywarden from $3.00
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +1{d}. If a Golden Cog is destroyed this way, create a Gold token and repeat this process.
Orb-Weaver Spinneret (Blue)
Orb-Weaver Spinneret (Blue) from $1.00
Equip a Graphene Chelicera token. Your next attack with stealth this turn gets +1{p}. Go again
Misfire Dampener
Misfire Dampener from $1.00
Instant -- Destroy this: Prevent the next 1 arcane damage that would be dealt to you this turn. If you've boosted this turn, instead prevent the next 2. Blade Break (When the combat chain closes, if this defended, destroy it.)
Fang, Dracai of Blades
Fang, Dracai of Blades $1.00
Whenever you hit a marked hero, create a Fealty token. If you control 3 or more Fealty tokens, dagger attacks cost you {r} less to activate.
Chain Reaction
Chain Reaction from $3.00
When this defends an attack with go again, you may turn a non-attack action card in your arsenal face-up. If you do, you may play it this turn as though it were an instant.
Sigil of Lightning
Sigil of Lightning $1.00
At the beginning of your action phase, destroy this. When this leaves the arena, create an Embodiment of Lightning token.
Arousing Wave
Arousing Wave from $1.00
Attack Reaction -- {r}, destroy this: Create a Fang Strike in your hand. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Mighty Windup (Blue)
Mighty Windup (Blue) $1.00
Instant -- Discard this: Create a Might token.
Lead with Speed (Red)
Lead with Speed (Red) $1.00
Your next Brute or Warrior attack this turn gets +3{p}. Create an Agility token. Go again
Smack of Reality
Smack of Reality $1.00
Tower - If this has 13 or more {p}, it gets "When this hits a hero, destroy all aura tokens they control."
Herald of Protection (Red) - Extended Art
Herald of Protection (Red) - Extended Art $2.00
When this hits, put it into your hero's soul and create a Spectral Shield token. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Vynnset
Vynnset $1.00
At the start of your turn, banish a card from your hand. If you do, create a Runechant token. Whenever you play a Shadow non-attack action card, you may pay {g}. If you do, the next Runechant effect that would deal damage this turn can't be prevented.
United We Stand
United We Stand from $1.00
Unity - When this defends together with a card from hand, if Boltyn is in your party, create a Courage token under his control. Then repeat for Bravo and Seismic Surge, Briar and Embodiment of Earth, Dorinthea and Courage, Lexi and Embodiment of Lightning, Oldhim and Spellbane Aegis, Prism and Spectral Shield, and Shiyana and Eloquence.
Slay
Slay from $2.00
Destroy target angel ally.
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Crown of Providence
Crown of Providence from $216.00
When this defends, you may put a card from your hand or arsenal on the bottom of your deck. If you do, draw a card. Blade Break (When the combat chain closes, if this defended, destroy it.)
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