Products

Sigil of Sanctuary
$1.00
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Earth token.

Sigil of Sanctuary - Marvel
from $19.00
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Earth token.

Sigil of Shelter (Blue)
$1.00
The next time you would be dealt damage this turn, prevent 1 of that damage.

Sigil of Shelter (Yellow)
$1.00
The next time you would be dealt damage this turn, prevent 2 of that damage.

Sigil of Solitude (Blue)
from $1.00
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Sigil of Solitude (Red)
from $1.00
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)

Sigil of Solitude (Yellow)
from $1.00
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)

Sigil of Temporal Manipulation
$1.00
At the beginning of your action phase, destroy this.
When this leaves the arena, banish the top card of your deck. If it's a non-attack action card, you may play it this turn as though it were an instant.
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Sigil of Temporal Manipulation - Marvel
$27.00
At the beginning of your action phase, destroy this.
When this leaves the arena, banish the top card of your deck. If it's a non-attack action card, you may play it this turn as though it were an instant.

Sigil of the Arknight
$1.00
Go again
At the beginning of your action phase, destroy this.
When this leaves the arena, reveal the top card of your deck. If it's an attack action card, put it into your hand.