Products
Poison the Well
from $8.00
The next time a hero would gain {g} this turn, instead they lose that much {g}.
Poison the Well (Promo)
$100.00
The next time a hero would gain [Life] this turn, instead they lose that much [Life].
Poisoned Blade (Blue)
$1.00
Whenever a dagger you own hits a hero this combat chain, they lose 1{g}.
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Poisoned Blade (Red)
$1.00
Whenever a dagger you own hits a hero this combat chain, they lose 1{g}.
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Poisoned Blade (Yellow)
$1.00
Whenever a dagger you own hits a hero this combat chain, they lose 1{g}.
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Polar Blast (Blue) (Promo)
$3.00
Target opposing hero may pay [1 Resource]. If they don't, your next attack this turn gains dominate.
If Polar Blast is played from arsenal, draw a card.
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Polar Blast (Red) (Promo)
$2.00
Target opposing hero may pay [3 Resource]. If they don't, your next attack this turn gains dominate.
If Polar Blast is played from arsenal, draw a card.
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Polar Blast (Yellow) (Promo)
$1.00
Target opposing hero may pay [2 Resource]. If they don't, your next attack this turn gains dominate.
If Polar Blast is played from arsenal, draw a card.
Go again
Polarity Reversal Script
$1.00
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
Action cards get -1{d} while defending your Mechanologist attack action cards.
Polly Cranka
$10.00
Action -- {t}, banish this: Return this to the arena under its owner's control, unequipped, tapped, and with a steam counter.
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
Perched (This can be equipped in addition to a 2H weapon. This can't be attacked while it's equipped.)
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Polly Cranka (Treasure Pack)
$157.00
Action -- {t}, banish this: Return this to the arena under its owner's control, unequipped, tapped, and with a steam counter.
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
Perched (This can be equipped in addition to a 2H weapon. This can't be attacked while it's equipped.)