Stadium Centerpiece
Stadium Centerpiece $1.00
Stadium Centerpiece's {d} is equal to the number of opposing heroes with greater {g} than you. Blade Break (When the combat chain closes, if this defended, destroy it.)
Stadium Security (blue)
Stadium Security (blue) $1.00
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Stadium Security (blue) (Rainbow Foil)
Stadium Security (blue) (Rainbow Foil) $1.00
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Stadium Security (red)
Stadium Security (red) $1.00
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Stadium Security (red) (Rainbow Foil)
Stadium Security (red) (Rainbow Foil) $1.00
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Stadium Security (yellow)
Stadium Security (yellow) $1.00
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Stadium Security (yellow) (Rainbow Foil)
Stadium Security (yellow) (Rainbow Foil) $1.00
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Staff of Verdant Shoots (Cold Foil)
Staff of Verdant Shoots (Cold Foil) $3.00
Once per Turn Action -- {r}{r}{r}: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.) When one or more Earth cards are pitched this way, the next time you deal arcane damage this turn, create an Embodiment of Earth token.
Staff of Verdant Shoots (Promo)
Staff of Verdant Shoots (Promo) $2.00
Once per Turn Action -- [3 Resource]: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)When one or more Earth cards are pitched this way, the next time you deal arcane damage this turn, create an Embodiment of Earth token.
Stained Glass (DTD) Playmat
Stained Glass (DTD) Playmat $71.00
Bringing people together in the Flesh and Blood!Flesh and Blood TCG© 2024 Legend Story Studios fabtcg.com
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Stains of the Redback (Blue)
Stains of the Redback (Blue) from $1.00
If the defending hero is marked, this costs {r} less to play. Target attack with stealth gets +1{p} and go again.
Stains of the Redback (Red)
Stains of the Redback (Red) from $1.00
If the defending hero is marked, this costs {r} less to play. Target attack with stealth gets +3{p} and go again.
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Stains of the Redback (Red) (Promo)
Stains of the Redback (Red) (Promo) $142.00
If the defending hero is Marked, this costs [1 Resource] less to play.Target attack with Stealth gets +3POWER and Go again.
Stains of the Redback (Yellow)
Stains of the Redback (Yellow) $1.00
If the defending hero is marked, this costs {r} less to play. Target attack with stealth gets +2{p} and go again.
Stand Ground
Stand Ground from $1.00
If you control a Might token, this gets +1{d}. If you control a Vigor token, this gets +1{d}. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Stand Strong
Stand Strong from $1.00
Action -- {r}{r}{r}, destroy this: Create a Confidence token. Activate this only if you control an aura of suspense. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Stand Tall
Stand Tall $6.00
While this is defending, whenever the attacking hero plays or activates a reaction this chain link, this gets +2.
Stand Tall (Extended Art Rainbow Foil)
Stand Tall (Extended Art Rainbow Foil) $54.00
While this is defending, whenever the attacking hero plays or activates a reaction this chain link, this gets +2.
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