Dusk Til Dawn Singles
Figment of Rebirth // Avalon, Archangel of Rebirth
$6.00
Legendary (You may only have 1 Figment of Rebirth in your deck.)
When this enters the arena, you may put a yellow action card from your graveyard on top of your deck.
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Once per Turn Action -- {r}{r}: Attack
When Avalon attacks, you may banish a card from your hero's soul. If you do, put a yellow card from your graveyard on top of your deck.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Vynnset, Iron Maiden
$14.00
At the start of your turn, banish a card from your hand. If you do, create a Runechant token.
Whenever you play a Shadow non-attack action card, you may pay {g}. If you do, the next Runechant effect that would deal damage this turn can't be prevented.
Lumina Lance
from $4.00
As an additional cost to play this, banish up to 3 cards from your hero's soul. Choose that many modes;
Target Light attack gets +2{p}.
Target Light attack gets "When this hits, draw a card."
Target Light attack gets "When this hits, it gets go again."
Grimoire of the Haunt
from $3.00
Instant -- {r}, banish this: Create an Eloquence token.
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Ironsong Versus
from $31.00
Once per Turn Action -- {r}: Your next sword attack this turn gets "When this hits a hero, create a Courage token." Go again
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Figment of Erudition // Suraya, Archangel of Erudition
$12.00
Legendary (You may only have 1 Figment of Erudition in your deck.)
When this enters the arena, create a Ponder token.
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Once per Turn Action -- {r}{r}: Attack
When Suraya attacks, you may banish a card from your hero's soul. If you do, draw 2 cards.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Prism, Awakener of Sol
$10.00
Whenever a card with Herald in its name is put into Prism's soul during an action phase, you may search your deck for a figment, put it into the arena, then shuffle.
Once per Turn Instant -- {r}{r}, banish a card from Prism's soul: Awaken target figment you control. (Flip it.)
Decimator Great Axe
from $9.00
Once per Turn Action -- {r}{r}{r}: Attack
The first time this is defended by a non-equipment card each turn, halve the base {d} of target defending card, rounded up. (3 becomes 2.)
Figment of War // Bellona, Archangel of War
$9.00
Legendary (You may only have 1 Figment of War in your deck.)
When this enters the arena, create a Courage token.
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Once per Turn Action -- {r}{r}: Attack
When Bellona attacks, you may banish a card from your hero's soul. If you do, put a +1{p} counter on each angel you control.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Figment of Tenacity // Metis, Archangel of Tenacity
$3.00
Legendary (You may only have 1 Figment of Tenacity in your deck.)
When this enters the arena, your next attack this turn gets dominate.
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Once per Turn Action -- {r}{r}: Attack
When Metis attacks, you may banish a card from your hero's soul. If you do, your attacks this turn get dominate.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Chorus of Ironsong
from $2.00
Dorinthea Specialization (You may only have this in your deck if your hero is Dorinthea.)
Until end of turn, target Dawnblade gets +1{p} and "Damage this would deal can't be prevented."
Unity - When this defends together with a card from hand, create a Courage token under any number of heroes' control.
Banneret of Protection
from $2.00
Solflare - When this is charged to your hero's soul, create a Spellbane Aegis token.
Figment of Judgment // Themis, Archangel of Judgment
$6.00
Legendary (You may only have 1 Figment of Judgment in your deck.)
When this enters the arena, you may turn a card in any banished zone face-down.
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Once per Turn Action -- {r}{r}: Attack
When Themis attacks, you may banish a card from your hero's soul. If you do, turn a card in any banished zone face-down.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Deathly Wail (Yellow)
from $1.00
Rune Gate (If you control Runechants equal to or greater than Deathly Wail's {r} cost, you may play it from your banished zone without paying its {r} cost.)
When the combat chain closes, create Runechant tokens equal to the number of heroes who have lost {g} this turn.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Figment of Triumph // Victoria, Archangel of Triumph
$8.00
Legendary (You may only have 1 Figment of Triumph in your deck.)
When this enters the arena, attack action cards your opponents control get -1{p} this turn.
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Once per Turn Action -- {r}{r}: Attack
When Victoria attacks, you may banish a card from your hero's soul. If you do, attack action cards your opponents control get -1{p} until the start of your next turn.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Prayer of Bellona
from $2.00
Your next attack this turn gets +2{p}.
Reveal the top card of your deck. If it's yellow, put it into your hand, then charge your hero's soul. (Put a card from your hand face-up under your hero card.)
Go again
Lost in Thought
from $2.00
Look at target hero's hand and choose an attack action card. If you do, they put that card on the bottom of their deck and they create a Ponder token.
Go again
Figment of Ravages // Sekem, Archangel of Ravages
$6.00
Legendary (You may only have 1 Figment of Ravages in your deck.)
When this enters the arena, deal 1 arcane damage to any target.
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Once per Turn Action -- {r}{r}: Attack
When Sekem attacks, you may banish a card from your hero's soul. If you do, deal 2 arcane damage to any target.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Figment of Protection // Aegis, Archangel of Protection
$13.00
Legendary (You may only have 1 Figment of Protection in your deck.)
When this enters the arena, create a Spectral Shield token.
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Once per Turn Action -- {r}{r}: Attack
When Aegis attacks, you may banish a card from your hero's soul. If you do, create 2 Spectral Shield tokens.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Deathly Wail (Blue)
from $1.00
Rune Gate (If you control Runechants equal to or greater than Deathly Wail's {r} cost, you may play it from your banished zone without paying its {r} cost.)
When the combat chain closes, create Runechant tokens equal to the number of heroes who have lost {g} this turn.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)