High Seas Singles
Sunken Treasure
from $16.00
When this defends, you may turn a card in a graveyard face-down. If it's yellow, create a Gold token.
Burn Bare
from $8.00
Deal 6 arcane damage to any target.
Instant -- Discard this: Destroy target card with phantasm that is attacking you.
Tip the Barkeep
from $5.00
Create a Goldkiss Rum token.
You may give a Gold token you control to another hero. If you do, put this on the bottom of its owner's deck.
Go again
Conqueror of the High Seas
from $8.00
When this hits a hero, destroy all cards in their arsenal. Create a Gold token for each card destroyed this way.
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and go again.
Consign to Cosmos <> Shock
from $6.00
Banish X instant and/or aura cards from any graveyard, where X is the amount of arcane damage you've dealt this turn.
<>
Deal 1 arcane damage to any target.
King Kraken Harpoon
from $5.00
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's a non-attack action card, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Cogwerx Dovetail
from $3.00
When this hits a hero, {u} all cogs you control.
Thrice per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Everbloom <> Life
from $23.00
Choose an action card in a graveyard with cost less than the total {g} you've gained this turn. Put it on the bottom of its owner's deck.
Go again
<>
Gain 1{g}
Return Fire
from $5.00
When this defends, you may banish an arrow from your hand. If you do, at the start of your next turn, put it face-up into your arsenal and it gets +3{p} until end of turn.
King Shark Harpoon
from $5.00
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's an attack action card, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
On the Horizon (Red)
$2.00
Your next Mechanologist attack this turn gets +4{p}.
You may {u} your hero.
Go again
Cog in the Machine
from $3.00
Create 2 Golden Cog tokens.
You may {t} a cog you control. If you do, put this on the bottom of its owner's deck.
Big Game Trophy Shot
from $3.00
Your next arrow attack this turn gets +4{p}. If it has harpoon in its name, it gets "When this hits a hero, create a Gold token."
Draw a card, then discard a card.
Go again
Arcane Compliance
from $3.00
Until end of turn, effects can't increase arcane damage that target action card on the stack would deal.
Golden Skywarden
from $4.00
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +1{d}. If a Golden Cog is destroyed this way, create a Gold token and repeat this process.
Cogwerx Workshop
from $3.00
Create a Golden Cog token.
Put a steam counter on up to 2 cogs you control.
Cogwerx Tinker Rings
from $17.00
When this defends, create a Golden Cog token.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Blood in the Water
from $3.00
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Sold out
Gold the Tip
from $27.00
Your next arrow attack this turn gets +3{p}.
If there is a yellow arrow face-up in your arsenal, create a Gold token.
Go again