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Electromagnetic Somersault (Blue)
Electromagnetic Somersault (Blue)
Choose up to 2 attack action cards with cost 2 or more on the active chain link. Return them to their owner's hand when the chain link resolves.
$1.00
Bloodtorn Bodice
Bloodtorn Bodice
Action -- Destroy this and an aura you control: Gain {r}. Go again
$1.00
Lightning Form (Red)
Lightning Form (Red)
When this hits, create an Embodiment of Lightning token.
$1.00
Calming Cloak
Calming Cloak
Instant -- {r}, destroy this: The next aura you play this turn costs {r}{r} less to play. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
$1.00
Sigil of Cycles
Sigil of Cycles
Go again At the beginning of your action phase, destroy this. When this leaves the arena, discard a card then draw a card.
$1.00
Fluttersteps
Fluttersteps
When this is destroyed, you may play your next aura this turn as though it were an instant. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
$1.00
Hold Focus
Hold Focus
Action -- Destroy this: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
$1.00
Will of Arcana Will of Arcana
Will of Arcana
Legendary (You may only have 1 Will of Arcana in your deck.) When this is pitched, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
$196.00
Open the Flood Gates (Blue)
Open the Flood Gates (Blue)
Deal 1 arcane damage to target hero. Surge - If this deals more than 1 damage, draw 2 cards.
$1.00
Fruits of the Forest (Yellow)
Fruits of the Forest (Yellow)
Instant -- Discard this: Gain 2{g}
$1.00
Runerager Swarm (Blue)
Runerager Swarm (Blue)
If you've played or created an aura this turn, this gets go again.
$1.00
Overflow the Aetherwell (Red)
Overflow the Aetherwell (Red)
Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage, gain {r}{r}.
$1.00
Fertile Ground (Red)
Fertile Ground (Red)
Gain 2{g} If there are 4 or more Earth cards in your banished zone, instead gain 5{g}.
$1.00
Blast to Oblivion (Blue)
Blast to Oblivion (Blue)
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)
$1.00
Hit the High Notes (Red)
Hit the High Notes (Red)
If you've played or created an aura this turn, this gets +2{p}.
$1.00
Sigil of Temporal Manipulation
Sigil of Temporal Manipulation
At the beginning of your action phase, destroy this. When this leaves the arena, banish the top card of your deck. If it's a non-attack action card, you may play it this turn as though it were an instant.
$1.00
Pop the Bubble (Blue)
Pop the Bubble (Blue)
Deal 1 arcane damage to target hero. Surge - If this deals more than 1 damage to a hero, destroy an aura permanent they control.
$1.00
Autumn's Touch (Red)
Autumn's Touch (Red)
$1.00
Arcane Polarity (Yellow)
Arcane Polarity (Yellow)
Gain 1{g} If you've been dealt arcane damage this turn, instead gain 3{g}.
$1.00
Aether Quickening (Red)
Aether Quickening (Red)
Deal 4 arcane damage to target hero. Surge - If this deals more than 4 damage, it gets go again.
$1.00