Rosetta Singles
Oscilio, Constella Intelligence
$1.00
Once per Turn Instant -- Discard an instant: Draw a card.
Essence of Lightning (You may have Lightning cards in your deck.)
Cut Through the Facade
from $6.00
This can't be defended by auras.When this hits a hero, you may destroy an aura they control.
Sigil of Conductivity
$1.00
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Lightning token.
Adaptive Dissolver
from $61.00
Modular (This may be equipped to any equipment zone. It has the subtype of the zone it's equipped to.)
Action -- 0: Equip this to another equipment zone.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Arcane Cussing (Red)
$1.00
Go again
When you deal or are dealt damage, destroy this.
When this leaves the arena during your turn, create 3 Runechant tokens.
Save the Thought (Red)
$1.00
Shuffle up to 3 non-attack action cards from your graveyard into your deck.
Create a Ponder token.
Comet Storm <> Shock
from $1.00
Deal 5 arcane damage to any target.
Meld (You may play 1 or both halves of this card. Each costs 2.)
Deal 1 arcane damage to any target.
Condemn to Slaughter (Blue)
from $1.00
Your next Runeblade attack this turn gets +1{p}.
You may destroy an aura you control. If you do, each opponent destroys an aura permanent they control.
Go again
Vaporize <> Shock
from $3.00
Destroy an aura permanent with cost X or less and/or up to X aura tokens, where X is the total arcane damage you've dealt to opposing heroes this turn.
Meld (You may play 1 or both halves of this card. Each costs 0.)
Deal 1 arcane damage to any target.
Glyph Overlay (Red)
from $1.00
Deal X+3 arcane damage to target hero, where X is the number of aura permanents you control with Sigil in their name.
Surge - If this deals more than 3 damage, gain 1{g}, then shuffle all aura permanents you control with Sigil in their name into their owner's deck.
Plan for the Worst
from $2.00
Look at target hero's hand and arsenal. At the beginning of their next end phase, they discard all cards in their hand and destroy all cards in their arsenal.
Search your deck for up to 3 traps, reveal them, put them into your hand, then shuffle 2 cards from your hand into your deck.
Barkskin of the Millennium Tree
$50.00
When this defends, if there are 4 or more Earth cards in your banished zone, create an Embodiment of Earth token.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Verdance, Thorn of the Rose
$1.00
If there are 8 or more Earth cards in your banished zone, Verdance gets "Whenever you gain {g} during your turn, you may deal 1 arcane damage to any opposing target."
Essence of Earth (You may have Earth cards in your deck.)
Arcanite Fortress
$46.00
This card's {d} is equal to the number of equipment you control with Arcanite in their name.
Spellvoid X, where X is the number of equipment you control with Arcanite in their name.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Photon Splicing (Red)
$1.00
Deal 4 arcane damage to any target.
Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Summer's Fall (Blue)
from $1.00
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)
Flash of Brilliance
from $1.00
When this defends, you may discard a Lightning card. If you do, return an aura you control to its owner's hand.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Florian, Rotwood Harbinger
$1.00
If there are 8 or more Earth cards in your banished zone, Florian gets "If you would create 1 or more aura tokens, instead create that many plus 1."
Essence of Earth (You may have Earth cards in your deck.)
Cadaverous Tilling (Blue)
$1.00
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +2{p}.