Figment of Erudition // Suraya, Archangel of Erudition Figment of Erudition // Suraya, Archangel of Erudition
Figment of Erudition // Suraya, Archangel of Erudition ¥2,300
Legendary (You may only have 1 Figment of Erudition in your deck.) When this enters the arena, create a Ponder token. // Once per Turn Action -- {r}{r}: Attack When Suraya attacks, you may banish a card from your hero's soul. If you do, draw 2 cards. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
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Sigil of Brilliance
Sigil of Brilliance ¥3,200
Oscilio Specialization (You may only have this in your deck if your hero is Oscilio.) At the beginning of your action phase, destroy this. When this leaves the arena, draw a card.
Visit Goldmane Estate
Visit Goldmane Estate from ¥900
Victor Specialization (You may only have this in your deck if your hero is Victor.) Create a Gold token. Then if you control 3 or more Gold, create that many Might tokens. Go again
No Fear
No Fear from ¥300
As an additional cost to play this, banish any number of cards with 6 or more {p} from your hand. At the beginning of the end phase, return them to your hand. The next time you would be dealt damage this turn, prevent X of that damage, where X is 2 plus the number of cards banished to play this.
Nasty Surprise
Nasty Surprise from ¥1,200
When an opponent's effect puts this into your graveyard from anywhere, create an Agility, Might, and Vigor token.
Figment of War // Bellona, Archangel of War Figment of War // Bellona, Archangel of War
Figment of War // Bellona, Archangel of War ¥2,700
Legendary (You may only have 1 Figment of War in your deck.) When this enters the arena, create a Courage token. // Once per Turn Action -- {r}{r}: Attack When Bellona attacks, you may banish a card from your hero's soul. If you do, put a +1{p} counter on each angel you control. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Figment of Tenacity // Metis, Archangel of Tenacity Figment of Tenacity // Metis, Archangel of Tenacity
Figment of Tenacity // Metis, Archangel of Tenacity ¥700
Legendary (You may only have 1 Figment of Tenacity in your deck.) When this enters the arena, your next attack this turn gets dominate. // Once per Turn Action -- {r}{r}: Attack When Metis attacks, you may banish a card from your hero's soul. If you do, your attacks this turn get dominate. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Prism, Awakener of Sol
Prism, Awakener of Sol ¥1,200
Whenever a card with Herald in its name is put into Prism's soul during an action phase, you may search your deck for a figment, put it into the arena, then shuffle. Once per Turn Instant -- {r}{r}, banish a card from Prism's soul: Awaken target figment you control. (Flip it.)
Diabolic Offering
Diabolic Offering from ¥300
If a card with 6 or more {p} has been put into your banished zone this turn, Diabolic Offering's {p} and {d} are 6, otherwise they are 0. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
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