Heavy Hitters Singles
Send Packing
from ¥4,000
When this attacks a hero, banish a card from their arsenal. When the chain link resolves, if this didn't hit, return the banished card to its owner's hand. (It's banished face-up.)
Blade Flurry
from ¥7,200
Target weapon attack gets +2{p}.
Your next weapon attack this turn gets +2{p}.
The Golden Son
from ¥600
Victor Specialization (You may only have this in your deck if your hero is Victor.)
As an additional cost to play this, you may destroy a Gold you control. If you do, this gets +3{p} and overpower.
When you win a clash revealing this, create a Gold token.
Trounce
from ¥400
When this defends, clash with the attacking hero. Put the revealed cards on the bottom of their owner's deck, then clash again. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
If a hero wins both clashes, they create a Gold, Might, and Vigor token.
Tenacity
from ¥600
When this attacks, it gets +X{p}, where X is the number of defending cards on the combat chain.
Raise an Army
from ¥700
Kassai Specialization (You may only have this in your deck if your hero is Kassai.)
As an additional cost to play this, destroy X Gold you control.
Create X Cintari Sellsword tokens.
Go again
Take it on the Chin
from ¥400
The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create an Agility token.
Ripple Away
from ¥7,200
Instant -- Discard this: If an action card effect would create 1 or more tokens this turn, instead it creates that many minus 1 of each of those tokens.
Sonata Galaxia
from ¥4,000
This costs {r} less to play for each Runechant you control.
Search your deck for a Runeblade aura with cost X or less, put it into the arena, then shuffle.
If X is 2 or more, this gets go again.
Test of Strength
from ¥100
When this defends, clash with the attacking hero. The winner creates a Gold token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Miller's Grindstone
from ¥100
Once per Turn Action -- {r}{r}{r}: Attack
When this hits a hero, clash with them. If you win, destroy the top card of their deck. If they win, put a -1{p} counter on this. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Commanding Performance
from ¥800
Your next Warrior attack this turn gets +3{p}.
Until end of turn, your Warrior attacks get "When this is defended by 1 or more attack action cards, destroy a card in the defending hero's arsenal."
Go again
Shift the Tide of Battle
from ¥800
Target Warrior attack with {p} greater than its base gets go again.
The next time an opposing hero is dealt damage this turn, create an Agility token.
Ancestral Harmony
from ¥2,000
Your attacks with combo get +1{p} this turn.
Banish the top card of your deck. If it has combo, you may play it this turn.
Go again
Aether Arc
from ¥900
Deal 1 arcane damage to each opposing hero.
Create a Ponder token for each hero dealt damage this way.
Double Down
from ¥2,200
You may destroy a Gold you control rather than pay Double Down's {r} cost.
The next attack that wagers this turn gets +3{p} and overpower.
If a hero would create 1 or more tokens from a wager this turn, instead they create that many plus 1 of each of those tokens.
Go again
Bet Big
from ¥900
Betsy Specialization (You may only have this in your deck if your hero is Betsy.)
When this attacks a hero, you may wager a Gold, Might, and Vigor token with them. (When this chain link resolves, if this hit, you create a Gold, Might, and Vigor token, otherwise they create one of each.)
Cast Bones
from ¥400
Reveal the top 6 cards of your deck. Create a Might token for each card with 6 or more {p} revealed this way. Put the revealed cards on top of your deck in a random order.
If you control 6 or more Might tokens, create an Agility token.
Up the Ante
from ¥900
Olympia Specialization (You may only have this card in your deck if your hero is Olympia.)
Choose X+1;
Target attack wagers an Agility token with the defending hero.
Target attack wagers a Gold token with the defending hero.
Target attack wagers a Vigor token with the defending hero.
Target attack gets +Y{p}, where Y is the number of times it has wagered.