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Quartermaster's Boots (Treasure Pack)
Quartermaster's Boots (Treasure Pack) $4.75
Action -- {r}{r}, destroy this: The next non-attack action card you play this turn gets go again. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
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Light Fingers (Treasure Pack)
Light Fingers (Treasure Pack) $6.75
When this defends, if you are a Thief, steal a Gold token the attacking hero controls. (Gain control of it.) Blade Break (When the combat chain closes, if this defended, destroy it.)
Swiftstrike Bracers (Treasure Pack)
Swiftstrike Bracers (Treasure Pack) $4.95
Action -- Destroy this: Your next attack this turn gets +2{p}. Activate this only if you've played a Nimblism this turn. Go again
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Old Knocker (Treasure Pack)
Old Knocker (Treasure Pack) $0.00
Instant -- {t} your hero, destroy this: Gain {r} Blade Break (When the combat chain closes, if this defended, destroy it.)
Captain's Coat (Treasure Pack)
Captain's Coat (Treasure Pack) $5.75
Action -- Destroy this: Gain {r}. Activate this only if you've drawn a card this turn. Go again
Helmsman's Peak (Treasure Pack)
Helmsman's Peak (Treasure Pack) $3.95
When this defends, look at the top card of your deck. Blade Break (When the combat chain closes, if this defended, destroy it.)
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Bandana of the Blue Beyonds (Treasure Pack)
Bandana of the Blue Beyonds (Treasure Pack) $4.75
Action -- Discard a card, destroy this: Put a blue card from your graveyard on the bottom of your deck. Go again
Walk the Plank (Yellow)
Walk the Plank (Yellow) from $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Walk the Plank (Red)
Walk the Plank (Red) from $0.10
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.
Walk the Plank (Blue)
Walk the Plank (Blue) from $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Trade In (Yellow)
Trade In (Yellow) $0.10
Your next Mechanologist attack this turn gets +1{p}. Create a Golden Cog token.
Trade In (Red)
Trade In (Red) $0.10
Your next Mechanologist attack this turn gets +1{p}. Create a Golden Cog token.
Trade In (Blue)
Trade In (Blue) $0.10
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Strike Gold (Red)
Strike Gold (Red) from $0.10
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Quartermaster's Boots
Quartermaster's Boots $0.10
Instant -- Destroy this: {u} a cog you control. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
On the Horizon (Yellow)
On the Horizon (Yellow) from $0.10
Your next Mechanologist attack this turn gets +4{p}. You may {u} a cog you control. Go again
Nimblism (Yellow)
Nimblism (Yellow) $0.10
Your next Mechanologist attack this turn gets +4{p}. You may {u} a gun you control. Go again
Nimblism (Red)
Nimblism (Red) $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Nimblism (Blue)
Nimblism (Blue) $0.10
Your next Mechanologist attack this turn gets +4{p}. You may {u} a gun you control. Go again
Life for a Life (Red)
Life for a Life (Red) $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
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