All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
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Quartermaster's Boots (Treasure Pack)
$4.75
Action -- {r}{r}, destroy this: The next non-attack action card you play this turn gets go again. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)
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Light Fingers (Treasure Pack)
$6.75
When this defends, if you are a Thief, steal a Gold token the attacking hero controls. (Gain control of it.)
Blade Break (When the combat chain closes, if this defended, destroy it.)

Swiftstrike Bracers (Treasure Pack)
$4.95
Action -- Destroy this: Your next attack this turn gets +2{p}. Activate this only if you've played a Nimblism this turn. Go again
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Old Knocker (Treasure Pack)
$0.00
Instant -- {t} your hero, destroy this: Gain {r}
Blade Break (When the combat chain closes, if this defended, destroy it.)

Captain's Coat (Treasure Pack)
$5.75
Action -- Destroy this: Gain {r}. Activate this only if you've drawn a card this turn. Go again

Helmsman's Peak (Treasure Pack)
$3.95
When this defends, look at the top card of your deck.
Blade Break (When the combat chain closes, if this defended, destroy it.)
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Bandana of the Blue Beyonds (Treasure Pack)
$4.75
Action -- Discard a card, destroy this: Put a blue card from your graveyard on the bottom of your deck. Go again

Walk the Plank (Yellow)
from $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Walk the Plank (Red)
from $0.10
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.

Walk the Plank (Blue)
from $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Trade In (Yellow)
$0.10
Your next Mechanologist attack this turn gets +1{p}.
Create a Golden Cog token.

Trade In (Red)
$0.10
Your next Mechanologist attack this turn gets +1{p}.
Create a Golden Cog token.

Trade In (Blue)
$0.10
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Strike Gold (Red)
from $0.10
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.

Quartermaster's Boots
$0.10
Instant -- Destroy this: {u} a cog you control.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

On the Horizon (Yellow)
from $0.10
Your next Mechanologist attack this turn gets +4{p}.
You may {u} a cog you control.
Go again

Nimblism (Yellow)
$0.10
Your next Mechanologist attack this turn gets +4{p}.
You may {u} a gun you control.
Go again

Nimblism (Blue)
$0.10
Your next Mechanologist attack this turn gets +4{p}.
You may {u} a gun you control.
Go again

Life for a Life (Red)
$0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.