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Talishar, the Lost Prince (1st Ed) - Cold Foil
Talishar, the Lost Prince (1st Ed) - Cold Foil $89.95
Once per Turn Action - [2 Resource], put a rust counter on Talishar, the Lost Prince: Attack At the beginning of your end phase, if Talishar, the Lost Prince has 3 or more rust counters on it, destroy it.
Potion of Strength
Potion of Strength $0.20
Action -- Destroy this: Your next attack this turn gets +2{p}. Go again
Coax a Commotion
Coax a Commotion $0.35
When this hits, choose any number; Each hero creates a Quicken token. Each hero draws a card. Each hero gains 1{g}.
Battlefront Bastion (Yellow) (Promo)
Battlefront Bastion (Yellow) (Promo) $16.95
When this defends alone, prevent the next 1 damage that would be dealt to you this turn.
Diamond (Promo)
Diamond (Promo) $34.95
Action -- Destroy {name}: Draw a card. Go again
Hood of Second Thoughts
Hood of Second Thoughts from $0.20
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
Bruised Leather
Bruised Leather from $0.20
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
Tongue Tied
Tongue Tied from $0.20
When this hits a hero, turn a card in their arsenal face-up, then banish an instant card from their arsenal.
Truce - Extended Art
Truce - Extended Art $49.95
When this enters the arena, choose an opponent. At the beginning of their end phase, destroy this and you each gain 3{g}. When you or a card you control is the target of an attack they control, destroy this and draw a card.
Call to the Grave - Extended Art
Call to the Grave - Extended Art $199.95
Search your deck for a card, put it into your graveyard, then shuffle. Go again
Water the Seeds (Red)
Water the Seeds (Red) from $0.25
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}. Go again
Nimblism (Blue)
Nimblism (Blue) $0.25
The next attack action card with cost 1 or less you play this turn gets +1{p}. Go again
Evasive Leap (Red)
Evasive Leap (Red) from $0.25
(Defense reactions can be played from hand or arsenal to defend.)
Blanch (Blue)
Blanch (Blue) from $0.25
When this hits a hero, cards they own lose all colors until the end of their next turn.
Ticket Puncher
Ticket Puncher from $0.20
Ticket Puncher's {d} is equal to the number of opposing heroes with greater {g} than you. Blade Break (When the combat chain closes, if this defended, destroy it.)
Sheltered Cove
Sheltered Cove from $0.20
Instant -- {r}{r}{r}, destroy this: The next time you would be dealt damage this turn, prevent 2 of that damage.
Reinforce the Line (Blue)
Reinforce the Line (Blue) $0.20
Target defending attack action card gets +2{d}.
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