Beaming Blade
Beaming Blade $0.20
Once per Turn Action -- {r}{r}: Attack If a yellow card has been put into your hero's soul this turn, this gets +5{p}.
V for Valor (Yellow)
V for Valor (Yellow) from $0.20
Attack Reaction -- {r}, destroy this, charge your hero's soul: Target attack gets +2{p}. (Put a card from your hand face-up under your hero card.)
Light the Way (Red)
Light the Way (Red) from $0.15
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) When this hits, if a yellow card was charged this way, this gets go again.
Resounding Courage (Red)
Resounding Courage (Red) from $0.15
Target Light Warrior attack gets +3{p}. If you've charged this turn, create a Courage token.
Banneret of Resilience
Banneret of Resilience from $0.20
Solflare - When this is charged to your hero's soul, the next action card you defend with this turn gets +1{d}.
Light the Way (Yellow)
Light the Way (Yellow) from $0.15
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) When this hits, if a yellow card was charged this way, this gets go again.
Beaming Bravado (Blue)
Beaming Bravado (Blue) from $0.20
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) If a yellow card is charged this way, this gets +1{p}.
V for Valor (Red)
V for Valor (Red) from $0.20
Attack Reaction -- {r}, destroy this, charge your hero's soul: Target attack gets +3{p}. (Put a card from your hand face-up under your hero card.)
Ser Boltyn, Breaker of Dawn (Promo)
Ser Boltyn, Breaker of Dawn (Promo) from $2.95
If you've charged this turn, attacks you control have +1 [Power] while defended by an attack action card. Attack Reaction - Banish a card from Ser Boltyn's soul: Target attack with [Power] greater than its base [Power] gains go again.
Resounding Courage (Yellow)
Resounding Courage (Yellow) from $0.15
Target Light Warrior attack gets +2{p}. If you've charged this turn, create a Courage token.
Charge of the Light Brigade (Yellow)
Charge of the Light Brigade (Yellow) from $0.15
The next attack you charge this turn gets +2{p}. Go again
Charge of the Light Brigade (Red)
Charge of the Light Brigade (Red) from $0.15
The next attack you charge this turn gets +3{p}. Go again
V for Valor (Blue)
V for Valor (Blue) from $0.20
Attack Reaction -- {r}, destroy this, charge your hero's soul: Target attack gets +1{p}. (Put a card from your hand face-up under your hero card.)
Glaring Impact (Red)
Glaring Impact (Red) from $0.15
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) If a yellow card is charged this way, this gets overpower. (This can't be defended by more than 1 action card.)
Banneret of Vigor (Promo)
Banneret of Vigor (Promo) $1.25
Solflare - When this is charged to your hero's soul, the next time you hit this turn, gain {r}.
Beaming Blade (Promo)
Beaming Blade (Promo) $2.75
Once per Turn Action -- {r}{r}: Attack If a yellow card has been put into your hero's soul this turn, this gets +5{p}.
Resounding Courage (Blue)
Resounding Courage (Blue) from $0.15
Target Light Warrior attack gets +1{p}. If you've charged this turn, create a Courage token.
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