Sold out
Evo Steel Soul Tower (Marvel)
Evo Steel Soul Tower (Marvel) $39.95
If you have a base legs equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, gain 1 action point. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Sold out
Evo Mach Breaker (Marvel)
Evo Mach Breaker (Marvel) $24.95
If you have a base legs equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. Whenever you boost, you may destroy a card under this. If you do, create a Quicken token.
Sold out
Evo Atom Breaker (Marvel)
Evo Atom Breaker (Marvel) $21.95
If you have a base chest equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. Whenever you boost, you may destroy a card under this. If you do, gain {r}{r}.
Sold out
Arakni, Solitary Confinement (Marvel)
Arakni, Solitary Confinement (Marvel) $78.95
Your first attack with stealth each turn gets go again.
Sold out
Fang (Marvel)
Fang (Marvel) $24.95
Whenever you hit a marked hero, create a Fealty token. If you control 3 or more Fealty tokens, dagger attacks cost you {r} less to activate.
Sold out
Arakni, Web of Deceit (Marvel)
Arakni, Web of Deceit (Marvel) $37.95
Your attacks with stealth that are attacking a marked hero get +1{p} and "When this hits, this gets go again." At the beginning of your end phase, if an opponent is marked, you become a random Agent of Chaos. (Your {g} doesn't change.)
Aurora - Marvel - Alternate Art
Aurora - Marvel - Alternate Art $179.95
Once per Turn Instant -- {r}{r}: Create an Embodiment of Lightning token. Activate this only if you've played a Lightning card this turn. Essence of Lightning (You may have Lightning cards in your deck.)
Oscilio, Constella Intelligence - Marvel Oscilio, Constella Intelligence - Marvel
Oscilio, Constella Intelligence - Marvel $92.95
Once per Turn Instant -- Discard an instant: Draw a card. Essence of Lightning (You may have Lightning cards in your deck.)
Sacred Art: Jade Tiger Domain // Inner Chi (Marvel)
Sacred Art: Jade Tiger Domain // Inner Chi (Marvel) from $19.95
Legendary (You may only have 1 Sacred Art: Jade Tiger Domain in a constructed deck.) If you've played another blue card this turn, choose 3. Otherwise, choose 1; Create 2 Crouching Tigers in your hand. Your Crouching Tigers get +1{p} this turn. Transcend
Sold out
Kayo, Armed and Dangerous  (Marvel) Kayo, Armed and Dangerous  (Marvel)
Kayo, Armed and Dangerous (Marvel) $124.95
You have 1 weapon zone. Attack action cards you own get +1{p} while they are in any zone other than the combat chain. The first time you discard a card with 6 or more {p} during each of your action phases, create a Might token.
Sold out
Betsy, Skin in the Game  (Marvel) Betsy, Skin in the Game  (Marvel)
Betsy, Skin in the Game (Marvel) $134.95
Whenever an attack you control wagers, you may pay {r}{r}. If you do, the attack gets +1{p} and overpower.
Sold out
Evo Steel Soul Memory (Marvel)
Evo Steel Soul Memory (Marvel) $27.95
If you have a base head equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, your hero gets +1{i} this turn. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Amazon American Express Apple Pay Diners Club Discover Google Pay JCB Maestro Mastercard PayPal Shop Pay Union Pay Visa