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Arakni, Marionette (Marvel)
Arakni, Marionette (Marvel) $199.95
Your attacks with stealth that are attacking a marked hero get +1{p} and "When this hits, this gets go again." At the beginning of your end phase, if an opponent is marked, you become a random Agent of Chaos. (Your {g} doesn't change.)
Zen (Marvel)
Zen (Marvel) $28.95
Once per Turn Instant -- {c}{c}{c}: Create a Crouching Tiger in your hand. Search your deck for a card with combo, banish it, then shuffle. You may play it this turn.
Olympia  (Marvel) Olympia  (Marvel)
Olympia (Marvel) $17.95
The first time each of your attacks wins a wager, create a Gold token.
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Levia, Redeemed // Blasmophet, Levia Consumed (Marvel) Levia, Redeemed // Blasmophet, Levia Consumed (Marvel)
Levia, Redeemed // Blasmophet, Levia Consumed (Marvel) $624.95
Legendary Levia Specialization (You may only have 1 Levia, Redeemed in your deck and only if your hero is Levia.) Action -- Turn all cards in your banished zone face-down: Transform into Levia, Redeemed. Activate this ability only while this is in your inventory and you have 13 or more cards with blood debt in your banished zone. Cards you own lose blood debt. // Legendary Levia Specialization (You may only have 1 Blasmophet, Levia Consumed in your deck and only if your hero is Levia.) While this is in your inventory, when blood debt reduces your {g} to 13, you may transform into Blasmophet, Levia Consumed. Once each turn, you may play a card with blood debt from your banished zone. Whenever a card is put into your banished zone, turn it face-down. If you would lose {g} from blood debt, instead banish the top card of your deck.
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Figment of War // Bellona, Archangel of War (Marvel) Figment of War // Bellona, Archangel of War (Marvel)
Figment of War // Bellona, Archangel of War (Marvel) $82.95
Legendary (You may only have 1 Figment of War in your deck.) When this enters the arena, create a Courage token. // Once per Turn Action -- {r}{r}: Attack When Bellona attacks, you may banish a card from your hero's soul. If you do, put a +1{p} counter on each angel you control. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
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Evo Steel Soul Processor (Marvel)
Evo Steel Soul Processor (Marvel) $26.95
If you have a base chest equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, gain {r}{r}{r}. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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Evo Circuit Breaker (Marvel)
Evo Circuit Breaker (Marvel) $29.95
If you have a base head equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. Whenever you boost, you may destroy a card under this. If you do, shuffle 2 attack action cards from your banished zone into your deck.
Arakni (Marvel)
Arakni (Marvel) $27.95
Whenever you play a card with contract, you may look at the top card of target opponent's deck. You may put it on the bottom.
Arakni, 5L!p3d 7hRu 7h3 cR4X (Marvel)
Arakni, 5L!p3d 7hRu 7h3 cR4X (Marvel) $479.95
The first attack with stealth each turn gets go again.
Fang, Dracai of Blades (Marvel)
Fang, Dracai of Blades (Marvel) $129.95
Whenever you hit a marked hero, create a Fealty token. If you control 3 or more Fealty tokens, dagger attacks cost you {r} less to activate.
Briar, Warden of Thorns - Marvel - Rosetta Briar, Warden of Thorns - Marvel - Rosetta
Briar, Warden of Thorns - Marvel - Rosetta $124.95
The first time an attack action card you control deals damage to an opposing hero each turn, create an Embodiment of Earth token. The Second time you play a non-attack action card each turn, create an Embodiment of Lightning token. Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.)
Briar - Marvel - Rosetta Briar - Marvel - Rosetta
Briar - Marvel - Rosetta $84.95
The first time an attack action card you control deals damage to an opposing hero each turn, create an Embodiment of Earth token. The Second time you play a non-attack action card each turn, create an Embodiment of Lightning token. Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.)
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Singularity // Teklovossen, the Mechropotent (Marvel) Singularity // Teklovossen, the Mechropotent (Marvel)
Singularity // Teklovossen, the Mechropotent (Marvel) $674.95
Legendary Teklovossen Specialization (You may only have 1 Singularity in your deck, and only if your hero is Teklovossen.) Transform your hero, your weapon, and 4 Evos you have equipped into Teklovossen, the Mechropotent. It enters the arena with {g} equal to the hero it transformed from. Action -- {r}{r}{r}, banish 2 cards from your soul: Attack Whenever this attacks a hero, they discard a card. Your Mechanologist attack action cards get go again. This counts as having 4 Evos equipped. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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Singularity // Teklovossen, the Mechropotent Marvel PCG 9.5 (Worlds label) Singularity // Teklovossen, the Mechropotent Marvel PCG 9.5 (Worlds label)
Singularity // Teklovossen, the Mechropotent Marvel PCG 9.5 (Worlds label) $999.95
This is a PCG 9.5 Singularity // Teklovossen, the Mechropotent Marvel. This card was graded at Worlds in Barcelona in 2023 and has the worlds label printed on the slab. Grades are as follows: Centering - 10 Corners - 9.5 Edges - 9  Surface - 9.5
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