Rally the Coast Guard (Blue)
Rally the Coast Guard (Blue) from $0.20
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Scurv, Stowaway
Scurv, Stowaway $0.20
Action -- {t}, destroy a Gold you control: Create a Goldkiss Rum token. Go again Whenever you activate a Goldkiss Rum, gain {r}.
Fiddler's Green (Red)
Fiddler's Green (Red) from $0.20
When this is put into your graveyard from anywhere, gain 3{g}.
Cogwerx Zeppelin (Blue)
Cogwerx Zeppelin (Blue) from $0.20
When this hits a hero, you may {t} a cog you control. If you do, create a Golden Cog token. Twice per Turn Instant -- {t} a cog you control: This gets +1{p}.
Sealace Sarong
Sealace Sarong $13.95
Instant -- {t}, turn a blue arrow in your arsenal face-up: It gets go again this turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
Sapphire Amulet
Sapphire Amulet $6.75
Action -- Destroy this: You get +1{i} this turn. Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)
Preach Modesty
Preach Modesty from $0.95
This enters the arena with a balance counter. At the beginning of your action phase, destroy this unless you remove a balance counter from it. Hero abilities can't create cards. (Tokens are cards.)
Put in Context (Blue)
Put in Context (Blue) from $0.15
This can only defend an attack with 3 or less base {p}.
Poisoned Blade (Red)
Poisoned Blade (Red) from $0.10
Whenever a dagger you own hits a hero this combat chain, they lose 1{g}. Go again
Poisoned Blade (Blue)
Poisoned Blade (Blue) from $0.10
Whenever a dagger you own hits a hero this combat chain, they lose 1{g}. Go again
Danger Digits
Danger Digits from $0.10
Attack Reaction -- Destroy this: Target dagger you control that isn't on the active chain link deals 1 damage to the defending hero. If damage is dealt this way, the dagger has hit. Destroy the dagger.
Power Stance (Blue)
Power Stance (Blue) from $0.10
Go again At the start of your turn, destroy this, then your dagger attacks get +1{p} this turn.
Flurry Stance (Red)
Flurry Stance (Red) from $0.15
Go again At the start of your turn, destroy this, then you may attack with each dagger you control an additional time this turn.
Arakni, Trap-Door (Marvel)
Arakni, Trap-Door (Marvel) from $24.95
When you become this, you may search your deck for a card, banish it face-down, then shuffle. If it's a trap, you may play it until the start of your next turn. At the beginning of your end phase, return to the brood. (Revert to your base hero.)
Crash Down (Red)
Crash Down (Red) $0.75
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +6{p}.
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