All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Rawhide Rumble (Blue)
$0.25
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks a hero, if you've beaten chest this turn, intimidate them. (They banish face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
V for Valor (Blue)
from $0.20
Attack Reaction -- {r}, destroy this, charge your hero's soul: Target attack gets +1{p}. (Put a card from your hand face-up under your hero card.)
Tribute to the Legions of Doom (Red)
$0.20
As an additional cost to play this, banish a random card from your hand.
If a card with 6 or more {p} is banished this way, this gets +2{p}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Cleaver (Blue)
$0.20
If the defending hero has 1 or more cards in their soul, this gets go again.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Butcher (Blue)
$0.20
If the defending hero has 1 or more cards in their soul, this gets +2{p}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Lay to Rest (Blue)
from $0.20
When this attacks a Shadow hero, it gets +1{p}.
When this hits a hero, you may turn a card in their banished zone face-down.
Grim Feast (Yellow)
from $0.20
You may play this from your banished zone. If you do, it costs {r}{r} less to play.
Gain 2{g}
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Glaring Impact (Red)
$0.20
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.)
If a yellow card is charged this way, this gets overpower. (This can't be defended by more than 1 action card.)
Blessing of Salvation (Red)
from $0.20
If a card has been put into your hero's soul this turn, you may play this as though it were an instant.
Gain 3{g}
Blessing of Salvation (Blue)
from $0.20
If a card has been put into your hero's soul this turn, you may play this as though it were an instant.
Gain 1{g}
Battlefield Breaker (Red)
$0.20
If you've banished a card with 6 or more {p} this turn, this gets +1{p}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Teklonetic Force Field (Blue)
from $0.25
When this defends an attack with overpower, this gets +2{d}.
Smash and Grab
$0.25
If you've boosted 2 or more times this turn, this gets +2{p} and "When this hits a hero, gain control of an item they control."
Scrap Prospector (Red)
from $0.25
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.)
When this attacks, if it scrapped a card, gain {r}.
Scrap Harvester (Blue)
from $0.25
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.)
When this attacks, if it scrapped a card, put a steam counter on an item you control with crank.
Scrap Compactor (Yellow)
from $0.20
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.)
When this attacks, if it scrapped a card, you may play your next Evo this turn as though it were an instant.
Heavy Artillery (Yellow)
from $0.20
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.