All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Hungering Demigon (Yellow) (Promo)
$0.65
If an opposing hero has 1 or more cards in their soul, you may play this from your banished zone.
When this hits a hero, banish a card from their soul.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Spinning Wheel Kick (Blue) (Promo)
$3.95
Combo - If Twin Twisters or Spinning Wheel Kick was the last attack this combat chain, this has +1{p} and "When this hits, put it on the bottom of its owner's deck."
Go again

Predatory Streak (Yellow) (Promo)
$0.75
Create 2 Crouching Tigers in your banished zone. You may play them this turn.
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Blessing of Aether (Blue) (Promo)
$0.75
At the start of your turn, destroy Blessing of Aether then if the next card you play this turn has an arcane damage effect, instead it deals that much arcane damage plus 1.

Blessing of Aether (Yellow) (Promo)
$0.75
At the start of your turn, destroy Blessing of Aether then if the next card you play this turn has an arcane damage effect, instead it deals that much arcane damage plus 2.

Life of the Party (Yellow) (Promo)
$0.95
You may discard or destroy a card you control named Crazy Brew rather than pay Life of the Party's [Resource] cost. If you do, choose all modes, otherwise choose 1 at random;
- Life of the Party gains "When this hits, gain life 2[Life]."
- Life of the Party gains +2[Power].
- Life of the Party gains go again.

Life of the Party (Red) (Promo)
$1.25
You may discard or destroy a card you control named Crazy Brew rather than pay Life of the Party's [Resource] cost. If you do, choose all modes, otherwise choose 1 at random;
- Life of the Party gains "When this hits, gain life 2[Life]."
- Life of the Party gains +2[Power].
- Life of the Party gains go again.

Weave Lightning (Blue) (Promo)
$0.95
The next Lightning or Elemental attack action card you play this turn gains +1 [Power]. If it's fused, it gains go again.
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Weave Lightning (Yellow) (Promo)
$0.75
The next Lightning or Elemental attack action card you play this turn gains +2 [Power]. If it's fused, it gains go again.
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Weave Lightning (Red) (Promo)
$2.95
The next Lightning or Elemental attack action card you play this turn gains +3 [Power]. If it's fused, it gains go again.
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Polar Blast (Yellow) (Promo)
$0.75
Target opposing hero may pay [2 Resource]. If they don't, your next attack this turn gains dominate.
If Polar Blast is played from arsenal, draw a card.
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Wage Gold (Yellow) (Promo)
$8.95
Universal (While in any zone, this is the same class as your hero.)
When this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)

Talk a Big Game (Promo)
$29.95
Choose a number. The next time you deal that much or more {p} damage to a hero this turn, create that many Might tokens.
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Demolition Protocol (Promo)
$29.95
Evo Upgrade - When this attacks a hero, remove all steam counters from up to X equipment, items, and/or weapons they control, where X is the number of Evos you have equipped.

Pulsewave Protocol (Promo)
$31.95
Evo Upgrade - When this attacks a hero, they reveal X cards from their hand, where X is the number of Evos you have equipped. Choose an action card with {d} less than X, then add it to this chain link as a defending card.

Meganetic Protocol (Promo)
$49.95
Evo Upgrade - The defending hero must defend this with X equipment they control with -1{d} counters if able, where X is the number of Evos you have equipped.

Banneret of Protection (Promo)
$10.95
Solflare - When this is charged to your hero's soul, create a Spellbane Aegis token.

Banneret of Gallantry (Promo)
$34.95
Solflare - When this is charged to your hero's soul, create a Quicken token.

Banneret of Courage (Promo)
$34.95
Solflare - When this is charged to your hero's soul, create a Courage token.