Teeth of the Cog (Red)
Teeth of the Cog (Red) from $0.10
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Teeth of the Cog (Blue)
Teeth of the Cog (Blue) from $0.10
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Sic 'Em Shot (Yellow)
Sic 'Em Shot (Yellow) $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Sic 'Em Shot (Red)
Sic 'Em Shot (Red) $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Scouting Shot
Scouting Shot from $0.10
When this is put into your graveyard from anywhere, gain 1{g}.
Salvage Shot (Yellow)
Salvage Shot (Yellow) $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Salvage Shot (Red)
Salvage Shot (Red) $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Salvage Shot (Blue)
Salvage Shot (Blue) $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Restless Bones (Blue)
Restless Bones (Blue) from $0.10
Action -- {r}, destroy this: Your next attack this turn gets +1{p}. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Quartermaster's Boots
Quartermaster's Boots $0.10
Instant -- Destroy this: {u} a cog you control. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Nimblism (Yellow)
Nimblism (Yellow) $0.10
Your next Mechanologist attack this turn gets +4{p}. You may {u} a gun you control. Go again
Nimblism (Red)
Nimblism (Red) $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Mutiny on the Battalion Barque
Mutiny on the Battalion Barque from $0.10
When this attacks, you may put a gold counter on Treasure Island.
Life for a Life (Red)
Life for a Life (Red) $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Jittery Bones (Red)
Jittery Bones (Red) from $0.10
Your next Mechanologist attack this turn gets +4{p}. You may {u} a cog you control. Go again
Head Shot (Yellow)
Head Shot (Yellow) $0.10
Instant -- {t} a cog you control, destroy this: Gain {r}. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Head Shot (Red)
Head Shot (Red) $0.10
When this is put into your graveyard from anywhere, gain 1{g}.
Head Shot (Blue)
Head Shot (Blue) $0.10
Instant -- Destroy this: {u} a cog you control. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Goldwing Turbine (Yellow)
Goldwing Turbine (Yellow) from $0.10
Your next Mechanologist attack this turn gets +2{p}. Create a Golden Cog token.
Fish Fingers
Fish Fingers $0.10
Action -- {r}, destroy this: Your next attack this turn gets +1{p}. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
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