Iyslander, Stormbind (Promo)
Iyslander, Stormbind (Promo) from $49.95
Essence of Ice (You may have Ice cards in your deck.) If it's not your turn, you may play blue 'non-attack' action cards from your arsenal as though they were an instant. Whenever you play an Ice card during an opponent's turn, create a Frostbite token under their control.
Genis Wotchuneed (Promo)
Genis Wotchuneed (Promo) $1.25
Once per Turn Action - {r}{r}: Each other hero may put a card from their hand on the bottom of their deck. If they do, they draw a card and you create a Silver token. If you create no Silver this way, draw a card. Go again
Prism  (Promo)
Prism (Promo) $4.95
Once per Turn Instant - [2 Resource], banish a card from Prism's soul: Create a Spectral Shield token.
Azalea, Ace in the Hole (Promo)
Azalea, Ace in the Hole (Promo) from $9.95
Once per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again 
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Seismic Surge (Promo)
Seismic Surge (Promo) $59.95
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Ode to Wrath (Promo)
Ode to Wrath (Promo) $24.95
Whenever a source you control deals damage to an opposing hero, they lose 1[Life]. Illusionist attack action cards you control have go again. Spectra (Ode to Wrath can be attacked. When Ode to Wrath becomes the target of an attack, destroy it and close the combat chain. The attack does not resolve.)
Sap (Blue) (Promo)
Sap (Blue) (Promo) $14.95
Deal 1 arcane damage to target hero. Surge - If this deals more than 1 damage to a hero, you may remove an energy counter from a permanent they control.
Sap (Yellow) (Promo)
Sap (Yellow) (Promo) $3.95
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage to a hero, you may remove an energy counter from a permanent they control.
Sap (Red) (Promo)
Sap (Red) (Promo) $6.95
Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage to a hero, you may remove an energy counter from a permanent they control.
Lightning Press (Blue)
Lightning Press (Blue) $0.25
Target attack action card with cost 1 or less gets +1{p}. (You can play this after the opponent has decided how to defend.)
Seeds of Strength (Yellow)
Seeds of Strength (Yellow) $0.20
Create 2 Might tokens. Earth Bond - If an Earth card was pitched to play this, instead create 3 Might tokens.
Burgeoning (Red)
Burgeoning (Red) $0.25
If this was played from arsenal, it gets +1{p}.
Strong Yield (Yellow)
Strong Yield (Yellow) from $0.20
Go again At the beginning of your action phase, destroy this, then your next attack this turn gets +2{p}.
Strength of Four Seasons (Yellow)
Strength of Four Seasons (Yellow) from $0.25
If there are 4 or more Earth cards in your banished zone, this gets +4{p}.
Lightning Surge (Yellow)
Lightning Surge (Yellow) $0.20
If this was played from arsenal, it gets go again.
Hocus Pocus (Yellow)
Hocus Pocus (Yellow) from $0.20
When this attacks, create a Runechant token.
Fry (Blue)
Fry (Blue) from $0.25
Go again
Flittering Charge (Yellow)
Flittering Charge (Yellow) from $0.20
If you've played an instant card this chain link, this gets go again.
Electrostatic Discharge (Blue)
Electrostatic Discharge (Blue) from $0.25
The next attack action card you play this turn with cost 1 or less gets +1{p}.
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