Sic 'Em Shot (Yellow)
Sic 'Em Shot (Yellow) $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Salvage Shot (Red)
Salvage Shot (Red) $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Salvage Shot (Blue)
Salvage Shot (Blue) $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Restless Bones (Yellow)
Restless Bones (Yellow) from $0.20
Action -- {r}{r}{r}, destroy this: Draw a card. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Restless Bones (Blue)
Restless Bones (Blue) from $0.20
Action -- {r}, destroy this: Your next attack this turn gets +1{p}. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
On the Horizon (Blue)
On the Horizon (Blue) from $0.20
Action -- {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Nettling Shot
Nettling Shot $0.20
When this is played, if you have less {g} than an opposing hero, it gets go again. When this hits, deal 1 damage to any target.
Mutiny on the Swiftwater
Mutiny on the Swiftwater $0.20
When this is played, if you have less {g} than an opposing hero, it gets go again. When this hits, deal 1 damage to any target.
Jittery Bones (Yellow)
Jittery Bones (Yellow) from $0.20
Action -- {t}: Attack Instant -- {t}: Gain 1{g} Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Helmsman's Peak
Helmsman's Peak $0.20
When this is put into your graveyard from anywhere, gain 1{g}.
Goldwing Turbine (Blue)
Goldwing Turbine (Blue) from $0.20
Your next Mechanologist attack this turn gets +1{p}. Create a Golden Cog token.
Gold Hunter Marauder
Gold Hunter Marauder $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Gold Hunter Lightsail
Gold Hunter Lightsail $0.20
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.
Gold Hunter Ketch
Gold Hunter Ketch $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Fish Fingers
Fish Fingers $0.20
Action -- {r}, destroy this: Your next attack this turn gets +1{p}. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Expedition to Horizon's Mantle
Expedition to Horizon's Mantle $0.20
When this attacks, you may put a gold counter on Treasure Island.
Expedition to Dreadfall Reach
Expedition to Dreadfall Reach $0.20
When this attacks, you may put a gold counter on Treasure Island.
Expedition to Azuro Keys
Expedition to Azuro Keys $0.20
When this attacks, you may put a gold counter on Treasure Island.
Captain's Coat
Captain's Coat $0.20
When this is put into your graveyard from anywhere, gain 1{g}.
Burly Bones (Yellow)
Burly Bones (Yellow) from $0.20
Your next Mechanologist attack this turn gets +4{p}. You may {u} a gun you control. Go again
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